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*Pathfinder & Starfinder
Trapfinding Feats
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<blockquote data-quote="Mazlo" data-source="post: 2876903" data-attributes="member: 10795"><p>I was thinking about changing the Rogue's Trapfinding ability into a feat so that other classes could find traps. I KNOW I'm not the first person to think of this but I wanted to see if folks thought this was balanced. After looking at the class skill list, I considered that since no one has both Search and Disable Device on their class skill list, maybe there should be some way to gain Search and Disable as class skills.</p><p></p><p>A rogue would still be useful to a party, as they don't have to burn four feats to gain these abilities and furthermore, their class skill list is somewhat optimized for trapfinding when compared to the other classes. BUT if someone wanted to play trapfinder but not dip a level into rogue, they could take these feats instead.</p><p></p><p></p><p></p><p style="margin-left: 20px"><span style="font-size: 12px"><strong>Trapfinding</strong></span></p> <p style="margin-left: 20px"><strong>Benefit</strong></p> <p style="margin-left: 20px">You gain the Trapfinding ability, as the Rogue class ability.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 12px"><strong>Close Inspection</strong></span></p> <p style="margin-left: 20px"><strong>Prerequisite</strong></p> <p style="margin-left: 20px">Search 5 Ranks</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Benefit</strong></p> <p style="margin-left: 20px">Search is always considered a class skill for you.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 12px"><strong>Machinist</strong></span></p> <p style="margin-left: 20px"><strong>Prerequisite</strong></p> <p style="margin-left: 20px">Nimble Fingers, Disable Device 5 ranks</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Benefit</strong></p> <p style="margin-left: 20px">Disable Device is always considered a class skill for you.</p><p></p><p></p><p></p><p>What do you think? Balanced? </p><p></p><p>-Mazlo</p></blockquote><p></p>
[QUOTE="Mazlo, post: 2876903, member: 10795"] I was thinking about changing the Rogue's Trapfinding ability into a feat so that other classes could find traps. I KNOW I'm not the first person to think of this but I wanted to see if folks thought this was balanced. After looking at the class skill list, I considered that since no one has both Search and Disable Device on their class skill list, maybe there should be some way to gain Search and Disable as class skills. A rogue would still be useful to a party, as they don't have to burn four feats to gain these abilities and furthermore, their class skill list is somewhat optimized for trapfinding when compared to the other classes. BUT if someone wanted to play trapfinder but not dip a level into rogue, they could take these feats instead. [INDENT][SIZE=3][B]Trapfinding[/B][/SIZE] [B]Benefit[/B] You gain the Trapfinding ability, as the Rogue class ability. [SIZE=3][B]Close Inspection[/B][/SIZE] [B]Prerequisite[/B] Search 5 Ranks [B]Benefit[/B] Search is always considered a class skill for you. [SIZE=3][B]Machinist[/B][/SIZE] [B]Prerequisite[/B] Nimble Fingers, Disable Device 5 ranks [B]Benefit[/B] Disable Device is always considered a class skill for you.[/INDENT] What do you think? Balanced? -Mazlo [/QUOTE]
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