eriktheguy
First Post
This feat allows you to construct traps similar to casting rituals. Traps have levels, associated skills, and require blueprints to construct. They have a cost to build and you can set them up to defend an area or a specific treasure.
I made this feat to use with a kobold in a campaign I am playing in. I don't think it's imbalanced because the traps are more defensive than offensive and highly situational. They certainly add to the depth of the character and the ability of the players to prepare.
Please comment on balance and mechanical issues.
I made this feat to use with a kobold in a campaign I am playing in. I don't think it's imbalanced because the traps are more defensive than offensive and highly situational. They certainly add to the depth of the character and the ability of the players to prepare.
Please comment on balance and mechanical issues.