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Trapped in Hell's Basement (DM: Mal Malenkirk Judge:Covaithe)
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<blockquote data-quote="dimsdale" data-source="post: 5140695" data-attributes="member: 79956"><p>[sblock=Max: CB Character Summary]</p><p>That three stat points were a typo. The original dex was a 13, not a 10. I forgot to write the 13 dex into the summary page. </p><p> </p><p>==Created Using Wizards of the Coast D&D Character Builder ==</p><p> </p><p>Max: Level 2</p><p>Human, Bravura Warlord</p><p> </p><p> </p><p>FINAL ABILITY SCORES</p><p>Str 19, Con 10, Dex 13, Int 15, Wis 13, Cha 8.</p><p> </p><p> </p><p>AC: 19 Fort: 17 Reflex: 16 Will: 14</p><p>HP: 32 Surges: 7 Surge Value: 8</p><p> </p><p>TRAINED SKILLS</p><p>Coming Soon</p><p> </p><p>UNTRAINED SKILLS</p><p>Coming Soon</p><p> </p><p>FEATS</p><p>Human Bonus Feat: Lend Might</p><p>Level 1: Action Surge (was Battle Awareness. I changed it)</p><p>Level 2: Toughness</p><p> </p><p>POWERS</p><p> </p><p>*At will: </p><p><span style="color: lime">Commander's Strike </span></p><p><span style="color: lime">Brash Assault</span></p><p><span style="color: lime">Opening Shove</span></p><p>*Encounter:</p><p><span style="color: red">Inspiring Word 2 </span></p><p><span style="color: red">Hammer and Anvil </span></p><p><span style="color: #ff0000">Knight's Move</span></p><p>*Daily</p><p><span style="color: dimgray">Concentrated Attack </span></p><p> </p><p>ITEMS</p><p>Coming Soon</p><p>[/sblock]</p><p> </p><p>Max rushes foward to take out the guard to the southeast of Raiko. With a battle cry he strikes his sword into a soft spot in the guard's armor for minor damage. </p><p> </p><p>Max attacks again, striking the guard in the shoulder this time and moving in such a way to lure the guard into an attack. The guard attacks, but misses Max, as he ducks out of the way from a sweeping blow. "<span style="color: red">Now Raiko! Hit him</span>!" The paladin strikes a mighty blow, digging his sword deep into the back of the elite guard, who falls lifeless to the floor with a sickening thud. "<span style="color: red">One down</span>!" Max calls out, already looking for another to attack.</p><p> </p><p> </p><p>[sblock=actions]</p><p>minor: none</p><p>movement: charge to square e11 and basic attack against guard at f11: 1d20+9+1=<a href="http://invisiblecastle.com/roller/view/2465054/" target="_blank">19</a> for 1d8+5 =<a href="http://invisiblecastle.com/roller/view/2465055/" target="_blank"> 9</a></p><p> </p><p>Use AP here</p><p> </p><p>Brash attack against f11: 1d20+9= <a href="http://invisiblecastle.com/roller/view/2465067/" target="_blank">19</a> for another 1d8+5 = <a href="http://invisiblecastle.com/roller/view/2465068/" target="_blank">12</a> Guard attacks Max: 1d20+10 vs AC = <a href="http://invisiblecastle.com/roller/view/2465069/" target="_blank">16</a> misses: Raiko gets a free attack against guard: 1d20+9 vs AC = <a href="http://invisiblecastle.com/roller/view/2465070/" target="_blank">27</a> for 1d10+5 = <a href="http://invisiblecastle.com/roller/view/2465071/" target="_blank">11</a></p><p> </p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=stat block]</p><p>Max - Human Bravura Warlord 2</p><p>*Adverse Condition: none</p><p>*Initiative: +4</p><p>*Human Feat (Action Surge): +3 on attack rolls when using AP</p><p>*Passive Insight 13</p><p>*Passive Perception 12</p><p>*Senses Normal</p><p>*HP 32</p><p>*Bloodied 16 Surge Value 8; Surges Per-Day 7 <span style="color: red">4 LEFT</span></p><p>*AC =19</p><p>*Fortitude 17 Reflex 16 Will 14 Speed 5</p><p>*action surges: 0</p><p>*action Points: <span style="color: red">USED</span></p><p>*Second Wind: 1</p><p>*Basic Attack: +9 to hit: 1d8+5 Damage </p><p>(+1) to hit and damage for this adventure</p><p>Powers</p><p>*At will: </p><p><span style="color: lime">Commander's Strike </span></p><p><span style="color: lime">Brash Assault</span></p><p><span style="color: lime">Opening Shove</span></p><p>*Encounter:</p><p><span style="color: red">Inspiring Word 2 </span></p><p><span style="color: red">Hammer and Anvil </span></p><p><span style="color: #ff0000">Knight's Move</span></p><p>*Daily</p><p><span style="color: dimgray">Concentrated Attack </span><span style="color: red">USED</span></p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=AP Bravura Presence]</p><p> </p><p><strong>Bravura Presence</strong> </p><p> </p><p>When an ally I see spends an action point to take another action to use it as an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hit, the ally can choose to make a basic attack or a move action as a free action after the AP action. If the AP attack misses, the ally grants CA to all enemies TENT.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5140695, member: 79956"] [sblock=Max: CB Character Summary] That three stat points were a typo. The original dex was a 13, not a 10. I forgot to write the 13 dex into the summary page. ==Created Using Wizards of the Coast D&D Character Builder == Max: Level 2 Human, Bravura Warlord FINAL ABILITY SCORES Str 19, Con 10, Dex 13, Int 15, Wis 13, Cha 8. AC: 19 Fort: 17 Reflex: 16 Will: 14 HP: 32 Surges: 7 Surge Value: 8 TRAINED SKILLS Coming Soon UNTRAINED SKILLS Coming Soon FEATS Human Bonus Feat: Lend Might Level 1: Action Surge (was Battle Awareness. I changed it) Level 2: Toughness POWERS *At will: [COLOR=lime]Commander's Strike [/COLOR] [COLOR=lime]Brash Assault[/COLOR] [COLOR=lime]Opening Shove[/COLOR] *Encounter: [COLOR=red]Inspiring Word 2 [/COLOR] [COLOR=red]Hammer and Anvil [/COLOR] [COLOR=#ff0000]Knight's Move[/COLOR] *Daily [COLOR=dimgray]Concentrated Attack [/COLOR] ITEMS Coming Soon [/sblock] Max rushes foward to take out the guard to the southeast of Raiko. With a battle cry he strikes his sword into a soft spot in the guard's armor for minor damage. Max attacks again, striking the guard in the shoulder this time and moving in such a way to lure the guard into an attack. The guard attacks, but misses Max, as he ducks out of the way from a sweeping blow. "[COLOR=red]Now Raiko! Hit him[/COLOR]!" The paladin strikes a mighty blow, digging his sword deep into the back of the elite guard, who falls lifeless to the floor with a sickening thud. "[COLOR=red]One down[/COLOR]!" Max calls out, already looking for another to attack. [sblock=actions] minor: none movement: charge to square e11 and basic attack against guard at f11: 1d20+9+1=[URL="http://invisiblecastle.com/roller/view/2465054/"]19[/URL] for 1d8+5 =[URL="http://invisiblecastle.com/roller/view/2465055/"] 9[/URL] Use AP here Brash attack against f11: 1d20+9= [URL="http://invisiblecastle.com/roller/view/2465067/"]19[/URL] for another 1d8+5 = [URL="http://invisiblecastle.com/roller/view/2465068/"]12[/URL] Guard attacks Max: 1d20+10 vs AC = [URL="http://invisiblecastle.com/roller/view/2465069/"]16[/URL] misses: Raiko gets a free attack against guard: 1d20+9 vs AC = [URL="http://invisiblecastle.com/roller/view/2465070/"]27[/URL] for 1d10+5 = [URL="http://invisiblecastle.com/roller/view/2465071/"]11[/URL] [/sblock] [sblock=stat block] Max - Human Bravura Warlord 2 *Adverse Condition: none *Initiative: +4 *Human Feat (Action Surge): +3 on attack rolls when using AP *Passive Insight 13 *Passive Perception 12 *Senses Normal *HP 32 *Bloodied 16 Surge Value 8; Surges Per-Day 7 [COLOR=red]4 LEFT[/COLOR] *AC =19 *Fortitude 17 Reflex 16 Will 14 Speed 5 *action surges: 0 *action Points: [COLOR=red]USED[/COLOR] *Second Wind: 1 *Basic Attack: +9 to hit: 1d8+5 Damage (+1) to hit and damage for this adventure Powers *At will: [COLOR=lime]Commander's Strike [/COLOR] [COLOR=lime]Brash Assault[/COLOR] [COLOR=lime]Opening Shove[/COLOR] *Encounter: [COLOR=red]Inspiring Word 2 [/COLOR] [COLOR=red]Hammer and Anvil [/COLOR] [COLOR=#ff0000]Knight's Move[/COLOR] *Daily [COLOR=dimgray]Concentrated Attack [/COLOR][COLOR=red]USED[/COLOR] [/sblock] [sblock=AP Bravura Presence] [B]Bravura Presence[/B] When an ally I see spends an action point to take another action to use it as an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hit, the ally can choose to make a basic attack or a move action as a free action after the AP action. If the AP attack misses, the ally grants CA to all enemies TENT. [/sblock] [/QUOTE]
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