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<blockquote data-quote="renau1g" data-source="post: 5145609" data-attributes="member: 54810"><p>Ashir stands up, dusts his robes off and as the dwarf is ducking under Haruka's eldritch blast, another fireball explodes around him and there's nowhere for the dwarf to escape to this time.</p><p></p><p><span style="color: SandyBrown">"Nice work Haruka! Next time I'll distract him for you"</span> Ashir shouts jovially, as he again drops down low. <em><span style="color: SandyBrown">"I'm really getting the hang of this now"</span></em> the genasi thinks to himself, a wide grin on his face.</p><p></p><p>[sblock=Haruka]</p><p>Yeah.... IC doesn't like warlocks... I don't know why <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I even tried to change Murphy's class to get that taint off of him, but it was to no avail. </p><p></p><p>After this adventure is done I'm thinking to retrain one of my Daily spells to Summon Dretch and was wondering if maybe we could do an RP thing at the end of this? Haruka's got the connection to the infernal side that Ashir would need to be able to complete the summons and it makes more IC sense than just ok I got rid of Rolling Thunder and now can summon an Oni. [/sblock]</p><p></p><p>[sblock=ooc]</p><p>Move: stand up </p><p>Standard: Scorching Burst on D1 bolter - <a href="http://invisiblecastle.com/roller/view/2471426/" target="_blank">vs ref; fire (1d20+6=25, 1d6+9=13)</a> hits for 13 fire damage</p><p>Minor: Drop prone</p><p></p><p>Immediate Reaction: If enemy moves adjacent, activate Moonstride utility power (insubstantial TENT and no shift) </p><p>[/sblock]</p><p></p><p>[sblock=L4W Ashir]</p><p>Init: +1 Speed: 6 Perception:13 Insight: 13</p><p>AC: 18 NAD:16/15/15</p><p>HP: 15/26 Surges: 4/7 Surge Value: 6 AP: 1</p><p>Languages: Common, Primordial</p><p>Str:18 Dex:10 Wis:14 Con:12 Int:18 Cha:8</p><p></p><p>Powers:</p><p>Cantrips</p><p>Scorching Burst</p><p>Thunderwave</p><p><span style="color: red"> <s>Burning Hands</s></span></p><p><span style="color: red"><s>Chill Strike</s></span></p><p><span style="color: red">Promise of Storms</span></p><p><span style="color: red">Second Wind</span></p><p><span style="color: red"><s>Tome of Readiness</s></span></p><p><span style="color: red">Moonstride (Shield)</span></p><p><span style="color: red">Fey Step (from Tome)</span></p><p><span style="color: red"></span> <span style="color: gray">Flaming Sphere</span></p><p><span style="color: gray"><s>Rolling Thunder</s></span></p><p><span style="color: gray"></span></p><p>Full Character Sheet</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5145609, member: 54810"] Ashir stands up, dusts his robes off and as the dwarf is ducking under Haruka's eldritch blast, another fireball explodes around him and there's nowhere for the dwarf to escape to this time. [COLOR="SandyBrown"]"Nice work Haruka! Next time I'll distract him for you"[/COLOR] Ashir shouts jovially, as he again drops down low. [I][COLOR="SandyBrown"]"I'm really getting the hang of this now"[/COLOR][/I] the genasi thinks to himself, a wide grin on his face. [sblock=Haruka] Yeah.... IC doesn't like warlocks... I don't know why :( I even tried to change Murphy's class to get that taint off of him, but it was to no avail. After this adventure is done I'm thinking to retrain one of my Daily spells to Summon Dretch and was wondering if maybe we could do an RP thing at the end of this? Haruka's got the connection to the infernal side that Ashir would need to be able to complete the summons and it makes more IC sense than just ok I got rid of Rolling Thunder and now can summon an Oni. [/sblock] [sblock=ooc] Move: stand up Standard: Scorching Burst on D1 bolter - [url=http://invisiblecastle.com/roller/view/2471426/]vs ref; fire (1d20+6=25, 1d6+9=13)[/url] hits for 13 fire damage Minor: Drop prone Immediate Reaction: If enemy moves adjacent, activate Moonstride utility power (insubstantial TENT and no shift) [/sblock] [sblock=L4W Ashir] Init: +1 Speed: 6 Perception:13 Insight: 13 AC: 18 NAD:16/15/15 HP: 15/26 Surges: 4/7 Surge Value: 6 AP: 1 Languages: Common, Primordial Str:18 Dex:10 Wis:14 Con:12 Int:18 Cha:8 Powers: Cantrips Scorching Burst Thunderwave [color=red] [s]Burning Hands Chill Strike[/s] Promise of Storms Second Wind [s]Tome of Readiness[/s] Moonstride (Shield) Fey Step (from Tome) [/color] [color=gray]Flaming Sphere [s]Rolling Thunder[/s] [/color] Full Character Sheet [/sblock] [/QUOTE]
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