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[+] TRAPS! a positive thread
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<blockquote data-quote="MarkB" data-source="post: 8285789" data-attributes="member: 40176"><p>A simple one I had for a kobold lair was a simple spiked pit trap across a corridor, just after a 90-degree bend. It was only 10 feet wide, a reasonable jump, and on the walls above the pit were a pair of empty fixtures, one on each side. If the party ran after a kobold as it retreated round the corner, they'd catch up in time to see that it had managed the leap across the pit, and was continuing off down the corridor.</p><p></p><p>Anyone who tried to jump the pit and follow the kobold would slam into the invisible iron bar set between the two wall fixtures. It was at just the right height that a small creature who knew it was there could grab it mid-leap to swing from and get a little extra distance, but a medium creature making the leap would slam into it at shoulder height, then plummet into the pit unless they made a very good dexterity save to grab the bar.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8285789, member: 40176"] A simple one I had for a kobold lair was a simple spiked pit trap across a corridor, just after a 90-degree bend. It was only 10 feet wide, a reasonable jump, and on the walls above the pit were a pair of empty fixtures, one on each side. If the party ran after a kobold as it retreated round the corner, they'd catch up in time to see that it had managed the leap across the pit, and was continuing off down the corridor. Anyone who tried to jump the pit and follow the kobold would slam into the invisible iron bar set between the two wall fixtures. It was at just the right height that a small creature who knew it was there could grab it mid-leap to swing from and get a little extra distance, but a medium creature making the leap would slam into it at shoulder height, then plummet into the pit unless they made a very good dexterity save to grab the bar. [/QUOTE]
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