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[+] TRAPS! a positive thread
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<blockquote data-quote="Blue" data-source="post: 8286004" data-attributes="member: 20564"><p>Two traps I've used recently. Both used traps to hide ... traps. Both were broadcast first so the players could interact with them.</p><p></p><p>One was a simple pressure plate (5'x5') that set off a poison arrow trap. They got told about it by a schmoozing kobold. However, just beyond it is a fairly nasty covered pit trap - which you'll land in if you jump the pressure plate.</p><p></p><p>Second was a catacombs they were sneaking through, and they have the original dwarven blueprints, including the hidden access tunnels. The catacombs are lit by 20' dim light magic sconces up and down the halls, and the party decided not to ignite other light even though they have two humans and a halfling, plus a wood elf and an eladrin. Anyway, there's a 40' covered pit, and half way down on the right hand side is a secret door leading to a ladder you can use to get down to the next level of the catacombs. So the players are dealing with this, and at the same time (unplanned and completely through their actions they are dealing with foes approaching from the rear. The wood elf and the eladrin - the two in the back of the party and also the only two with darkvision - return to the nearest bend behidn them to hold off the attackers.</p><p></p><p>Since the corridor was only 5' across, the pit was 5'x10'x40'. The high STR (but low DEX) paladin without darkvision states he wants to brace on either side and slide halfway down. One disasterous roll later he's hitting the bottom of the pit. Only to be attacked by the black pudding hidden in the lightless shadows down on the bottom. Next time, check out traps with light. (Oh, and it divided several times as he slashed at it.)</p><p></p><p>Both are pretty rudimentary, but used player expectations of traps to redirect their attention from the actual threats.</p></blockquote><p></p>
[QUOTE="Blue, post: 8286004, member: 20564"] Two traps I've used recently. Both used traps to hide ... traps. Both were broadcast first so the players could interact with them. One was a simple pressure plate (5'x5') that set off a poison arrow trap. They got told about it by a schmoozing kobold. However, just beyond it is a fairly nasty covered pit trap - which you'll land in if you jump the pressure plate. Second was a catacombs they were sneaking through, and they have the original dwarven blueprints, including the hidden access tunnels. The catacombs are lit by 20' dim light magic sconces up and down the halls, and the party decided not to ignite other light even though they have two humans and a halfling, plus a wood elf and an eladrin. Anyway, there's a 40' covered pit, and half way down on the right hand side is a secret door leading to a ladder you can use to get down to the next level of the catacombs. So the players are dealing with this, and at the same time (unplanned and completely through their actions they are dealing with foes approaching from the rear. The wood elf and the eladrin - the two in the back of the party and also the only two with darkvision - return to the nearest bend behidn them to hold off the attackers. Since the corridor was only 5' across, the pit was 5'x10'x40'. The high STR (but low DEX) paladin without darkvision states he wants to brace on either side and slide halfway down. One disasterous roll later he's hitting the bottom of the pit. Only to be attacked by the black pudding hidden in the lightless shadows down on the bottom. Next time, check out traps with light. (Oh, and it divided several times as he slashed at it.) Both are pretty rudimentary, but used player expectations of traps to redirect their attention from the actual threats. [/QUOTE]
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