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Traps in 4e?
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<blockquote data-quote="Rechan" data-source="post: 3745707" data-attributes="member: 54846"><p>I think that traps are going to be more Big Productions. In Dungeonscape they seem like very involved things - gaudy and showy like the Bolder in Indiana Jones, herding PCs in a direction rather than a bear trap on the floor that soaks up a CLW.</p><p></p><p>From the way that Traps were discussed in the Podcast released after GenCon, it sounds like traps are going to fill the same niche as monsters: they are Encounters that fill a Role. Allow me to illustrate.</p><p></p><p>An Ogre is the monster-equivalent of a Defender. He's on the front line smashing into the party. A pendulum blade that swings back and forth and cuts anyone who tries to get by is a Defender trap. An Assassin Vine is like a controller; it entangles and grapples. A pit trap is like a controller; it tosses people down a hole and prevents them from traveling. </p><p></p><p>So it wouldn't surprise me if you have a pendulum blade in front of a pit trap, and the pit trap is in front of two goblin strikers sniping from cover. The PCs have to defeat the traps just to get to the goblins firing on them.</p></blockquote><p></p>
[QUOTE="Rechan, post: 3745707, member: 54846"] I think that traps are going to be more Big Productions. In Dungeonscape they seem like very involved things - gaudy and showy like the Bolder in Indiana Jones, herding PCs in a direction rather than a bear trap on the floor that soaks up a CLW. From the way that Traps were discussed in the Podcast released after GenCon, it sounds like traps are going to fill the same niche as monsters: they are Encounters that fill a Role. Allow me to illustrate. An Ogre is the monster-equivalent of a Defender. He's on the front line smashing into the party. A pendulum blade that swings back and forth and cuts anyone who tries to get by is a Defender trap. An Assassin Vine is like a controller; it entangles and grapples. A pit trap is like a controller; it tosses people down a hole and prevents them from traveling. So it wouldn't surprise me if you have a pendulum blade in front of a pit trap, and the pit trap is in front of two goblin strikers sniping from cover. The PCs have to defeat the traps just to get to the goblins firing on them. [/QUOTE]
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