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Traps in an abandoned library?
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<blockquote data-quote="Janx" data-source="post: 6400501" data-attributes="member: 8835"><p>Some basic thoughts</p><p>a) it's bigger on the inside</p><p>b) it needs a protocol to wake itself up when suitable conditions return (rather than rely on luck)</p><p>c) the Librarian wants to see for herself at various times</p><p></p><p>If the Librarian didn't think of point B, it's a death sentence as the library may never get re-opened and thus restore the Librarian.</p><p></p><p>The library presumably has goals like:</p><p>1) preserve existing knowledge</p><p>2) collect ongoing knowledge so that the Dark Ages aren't all that dark once the Awakening occurs</p><p>3) protect the Librarian and staff so they will be ready to re-vitalize society once the Ice Age is done</p><p></p><p>So, from those assumptions:</p><p>i) once ever 100 years, the Library wakes up minimal staff and they do a systems check, house-cleaning, etc. This also lets the Librarian manually confirm that the Ice Age is still going on. Let's say that's 1 day or so.</p><p>ii) To protect itself, the Tower is just a portal to the Library's pocket dimension. It is also re-generated once every 100 years as part of the maintenance check.</p><p>iii) The entry sequence from the Tower to the library is really routing them to a secondary pocket dimension (a buffer), where data about the world, current events are collected from test subjects. This is like a HoloDeck or some such, with a capture and release mentality going on a subjects explore a non-interesting dungeon and talk to an inquisitive NPC or two (it must be unassuming so that people don't investigate too heavily).</p><p>iv) The subsequent levels of security are progressively more dangerous pocket dimensions. Each acting as a DMZ to the next.</p><p>v) the Librarian can bypass the DMZ levels in order to double-check the outside world on Maintenance Day</p></blockquote><p></p>
[QUOTE="Janx, post: 6400501, member: 8835"] Some basic thoughts a) it's bigger on the inside b) it needs a protocol to wake itself up when suitable conditions return (rather than rely on luck) c) the Librarian wants to see for herself at various times If the Librarian didn't think of point B, it's a death sentence as the library may never get re-opened and thus restore the Librarian. The library presumably has goals like: 1) preserve existing knowledge 2) collect ongoing knowledge so that the Dark Ages aren't all that dark once the Awakening occurs 3) protect the Librarian and staff so they will be ready to re-vitalize society once the Ice Age is done So, from those assumptions: i) once ever 100 years, the Library wakes up minimal staff and they do a systems check, house-cleaning, etc. This also lets the Librarian manually confirm that the Ice Age is still going on. Let's say that's 1 day or so. ii) To protect itself, the Tower is just a portal to the Library's pocket dimension. It is also re-generated once every 100 years as part of the maintenance check. iii) The entry sequence from the Tower to the library is really routing them to a secondary pocket dimension (a buffer), where data about the world, current events are collected from test subjects. This is like a HoloDeck or some such, with a capture and release mentality going on a subjects explore a non-interesting dungeon and talk to an inquisitive NPC or two (it must be unassuming so that people don't investigate too heavily). iv) The subsequent levels of security are progressively more dangerous pocket dimensions. Each acting as a DMZ to the next. v) the Librarian can bypass the DMZ levels in order to double-check the outside world on Maintenance Day [/QUOTE]
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