"Traps & Treachery" - Used it?

BV210

Explorer
In the Rules forum I posted a question regrading a trap from Fantasy Flight's "Traps & Treachery." I was just curious if anyone had used some of the sinister ideas found in that tome or it's follow-up? If so, which ones and how did it go?

I guess on a side note, what about "The Wurst of Grimtooth's Traps"?
 

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Of my group, I tend to be the anti-dungeon GM, so every so often I'll play against type and run a straight-ahead, 1e-style dungeon crawl, complete with deadly traps. The Grimtooth books are great for that, and a lot of those traps were reprinted in the Traps & Treachery books, so when my FLGS had those marked down 50% I picked up I & II. Of course, part of the fun of running those types of dungeons is making the traps yourself. Good times.
 



I've used a lot of the character option stuff from here and not a lot of the actual traps. I used one stairway trap as a base and expanded it a lot for my 16th level group when they were invading a rakshasa's mansion in a planar city.
 


T&T1 is pretty good, and it's the only 3rd edition resource I've found with actual riddles and dungeon logic puzzles, if that's your thing.

Dungeonscape's encounter traps beat T&T1 handily, though.
 



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