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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Traps with location/proximity triggers = Rogue killers?
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<blockquote data-quote="jgsugden" data-source="post: 1431988" data-attributes="member: 2629"><p>Yes, this is 'just' the game mechanic for handling traps, but it is a game mechanic that gives rogues a special ability that allows them to do something that is otherwise impossible. That seems like it is pretty special. We're interested in what the ability does, not why the ability is there. </p><p></p><p>A 20th level ranger with an intelligence of 32 can't spot an alarm spell no matter how hard he tries. A low level rogue with a good intelligence and a good roll can. That makes it pretty special. </p><p></p><p>The ability allows the rogue to detect the otherwise undetectable. The things that the rogue uses to detect a trap are beyond the comprehension of normal people (otherwise they would be able to use the same techniques). Perhaps it is the favor of the Gods. Perhaps it is picking up on things that only a specialized form of training would allow. Perhaps it is gummy bears. All we need to know is that the ability allows the impossible to be possible.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1431988, member: 2629"] Yes, this is 'just' the game mechanic for handling traps, but it is a game mechanic that gives rogues a special ability that allows them to do something that is otherwise impossible. That seems like it is pretty special. We're interested in what the ability does, not why the ability is there. A 20th level ranger with an intelligence of 32 can't spot an alarm spell no matter how hard he tries. A low level rogue with a good intelligence and a good roll can. That makes it pretty special. The ability allows the rogue to detect the otherwise undetectable. The things that the rogue uses to detect a trap are beyond the comprehension of normal people (otherwise they would be able to use the same techniques). Perhaps it is the favor of the Gods. Perhaps it is picking up on things that only a specialized form of training would allow. Perhaps it is gummy bears. All we need to know is that the ability allows the impossible to be possible. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Traps with location/proximity triggers = Rogue killers?
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