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Traps: yay or nay?
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<blockquote data-quote="Ilbranteloth" data-source="post: 7293191" data-attributes="member: 6778044"><p>No, they don’t have to understand hit points and level. They need the understand who might target them, and with what amount of skill. If you’re somebody like a mobster that might have to deal with swat teams and the FBI (not to mention other monsters) then you plan accordingly. In game terms teams like those have higher hit points and are higher level. In world they are seen as people who are better equipped and trained to bypass simple security measures. Banks have different requirements too, but for a different reason. In the end, though, it’s question of how big a target you are and by whom.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7293191, member: 6778044"] No, they don’t have to understand hit points and level. They need the understand who might target them, and with what amount of skill. If you’re somebody like a mobster that might have to deal with swat teams and the FBI (not to mention other monsters) then you plan accordingly. In game terms teams like those have higher hit points and are higher level. In world they are seen as people who are better equipped and trained to bypass simple security measures. Banks have different requirements too, but for a different reason. In the end, though, it’s question of how big a target you are and by whom. [/QUOTE]
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