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<blockquote data-quote="Water Bob" data-source="post: 6121771" data-attributes="member: 92305"><p>No thread for Traveller 5 yet?</p><p></p><p>There's got to be. I did a search, both within the forum and with Google, and didn't find one, though.</p><p></p><p>Hmm....</p><p></p><p></p><p></p><p>Anyway, Traveller 5 is out and available for purchase. <a href="http://www.traveller5.net/OrderT5.html" target="_blank">Check it out.</a> Clicky, clicky.</p><p></p><p></p><p></p><p>I bought it. Yes, I did. Yeah, it's $75 bucks, but that's about $10 bucks more than many new RPGs these days. And, this thing is a tome. I hear it's 600 pages!</p><p></p><p>I'm stoked and hoping to get it soon.</p><p></p><p><strong>Classic Traveller</strong> remains my favorite version of Traveller, but T5 interests me because this is Marc Miller's first real return to Traveller since the original game. DGP designed <strong>MegaTraveller</strong>, and Marc left GDW during <strong>Traveller: The New Era</strong>. Despite it's title, Marc had little to do with the design and creation of <strong>Marc Miller's Traveller</strong> and even less to do with <strong>Traveller 20</strong>, <strong>GURPS Traveller</strong>, <strong>BASIC Traveller</strong>, or <strong>Mongoose Traveller</strong>. His role was more supervisory and approval related on those games.</p><p></p><p>T5 has been in development for, what, a decade? And, many of the hardiest Traveller fans had input on Marc's designs.</p><p></p><p>I'm not a huge fan of the T4 task system (which T5 uses--a variation of it), either, but it's not quite a deal breaker for me. Though I wish Marc had gone with a more Classic Traveller model on the task system (less structured, more DM-inspired), I do like the T4 system better than I like the one used in TNE, GURPS, BASIC, and T20. At lead the T4 system is d6 based.</p><p></p><p>We'll see. I plunked down the bucks, and I'm eagerly awaiting the book.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6121771, member: 92305"] No thread for Traveller 5 yet? There's got to be. I did a search, both within the forum and with Google, and didn't find one, though. Hmm.... Anyway, Traveller 5 is out and available for purchase. [URL="http://www.traveller5.net/OrderT5.html"]Check it out.[/URL] Clicky, clicky. I bought it. Yes, I did. Yeah, it's $75 bucks, but that's about $10 bucks more than many new RPGs these days. And, this thing is a tome. I hear it's 600 pages! I'm stoked and hoping to get it soon. [B]Classic Traveller[/B] remains my favorite version of Traveller, but T5 interests me because this is Marc Miller's first real return to Traveller since the original game. DGP designed [B]MegaTraveller[/B], and Marc left GDW during [B]Traveller: The New Era[/B]. Despite it's title, Marc had little to do with the design and creation of [B]Marc Miller's Traveller[/B] and even less to do with [B]Traveller 20[/B], [B]GURPS Traveller[/B], [B]BASIC Traveller[/B], or [B]Mongoose Traveller[/B]. His role was more supervisory and approval related on those games. T5 has been in development for, what, a decade? And, many of the hardiest Traveller fans had input on Marc's designs. I'm not a huge fan of the T4 task system (which T5 uses--a variation of it), either, but it's not quite a deal breaker for me. Though I wish Marc had gone with a more Classic Traveller model on the task system (less structured, more DM-inspired), I do like the T4 system better than I like the one used in TNE, GURPS, BASIC, and T20. At lead the T4 system is d6 based. We'll see. I plunked down the bucks, and I'm eagerly awaiting the book. [/QUOTE]
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