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Traveller Creator Marc Miller Passes Ownership To Mongoose
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<blockquote data-quote="Ruin Explorer" data-source="post: 9446666" data-attributes="member: 18"><p>If we're being real, it's because the Traveller setting specifics are very dated and outline a future universe that is considerably <em>less </em>plausible and relevant now than it was in the 1970s, and which is very much inspired by 1950s through 1970s SF. But these elements are not so dated that they create some kind of retro-future which might have appeal from that angle. Further, it's close enough to hard SF that it doesn't work great for space opera, but also far enough from hard SF to annoy hard SF purists (I don't think this latter is a major issue though). Add in that the aesthetic elements aren't distinctively cool and remarkable, and you've basically got a property that whilst huge for long-term fans (of which there are many, but not "expensive TV show" numbers, especially as they're aging), doesn't really have any reason to be licenced.</p><p></p><p>You could potentially update it, but at that point, why not just make your own SF setting, and own all the IP rights to it, rather than licencing it and thus being limited in various ways? Traveller is legendary within non-D&D TT RPG circles, but not without.</p><p></p><p>All that said, this is extremely good news for Traveller, and I'm glad they actually planned for this rather there just being some kind of emergency/scramble in a few years.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9446666, member: 18"] If we're being real, it's because the Traveller setting specifics are very dated and outline a future universe that is considerably [I]less [/I]plausible and relevant now than it was in the 1970s, and which is very much inspired by 1950s through 1970s SF. But these elements are not so dated that they create some kind of retro-future which might have appeal from that angle. Further, it's close enough to hard SF that it doesn't work great for space opera, but also far enough from hard SF to annoy hard SF purists (I don't think this latter is a major issue though). Add in that the aesthetic elements aren't distinctively cool and remarkable, and you've basically got a property that whilst huge for long-term fans (of which there are many, but not "expensive TV show" numbers, especially as they're aging), doesn't really have any reason to be licenced. You could potentially update it, but at that point, why not just make your own SF setting, and own all the IP rights to it, rather than licencing it and thus being limited in various ways? Traveller is legendary within non-D&D TT RPG circles, but not without. All that said, this is extremely good news for Traveller, and I'm glad they actually planned for this rather there just being some kind of emergency/scramble in a few years. [/QUOTE]
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