Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Traveller D20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="trancejeremy" data-source="post: 584539" data-attributes="member: 924"><p>Well, while in Classic Traveller the rule was that you died, there was an optional rule that if you failed the roll, you were just hurt and had to cut your career short. </p><p></p><p>So, it was only a big deal if you wanted to make it a big deal.</p><p></p><p>Anyway, I personally like T20 except for two rather large things. The rather convulted design systems which aren't great and takes up most the book, and the new character classes, most of which are a joke, and don't even fit the feel of Classic Traveller.</p><p></p><p>The latter became apparent when I tried to update some NPCs from CT adventures - it couldn't really be done). The Sky Raiders trilogy from FASA, to be exact.</p><p></p><p>It's got several NPCs as scientists. While I'm sure they weren't rolled that way (the skills were presumably picked), all of them are legal characters as far as I can tell, and they have gun combat skills about on par with the sample PCs (a little worse, but not much). Now compare that to T20 scientists, who are completely worthless. I mean, Commoners from regular d20 would beat the snot out of T20 scientists. As there is really no way in T20 to give Scientists some combat skills other than multi classing into a military class, and that wouldn't be apropriate. So as far as</p><p></p><p>Anyway, besides that, from reading the official T20 message boards, it seems apparent that many, many people are confused by the character generation rules (as am I). </p><p></p><p>That said, I do think most of it is good, it just needed a better layout, and they need to revise the classes so they are somewhat balanced.</p><p></p><p>I really like their damage system. I know some don't like it, but from what I've seen, it's quite a clever compromise and it works fairly well.</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 584539, member: 924"] Well, while in Classic Traveller the rule was that you died, there was an optional rule that if you failed the roll, you were just hurt and had to cut your career short. So, it was only a big deal if you wanted to make it a big deal. Anyway, I personally like T20 except for two rather large things. The rather convulted design systems which aren't great and takes up most the book, and the new character classes, most of which are a joke, and don't even fit the feel of Classic Traveller. The latter became apparent when I tried to update some NPCs from CT adventures - it couldn't really be done). The Sky Raiders trilogy from FASA, to be exact. It's got several NPCs as scientists. While I'm sure they weren't rolled that way (the skills were presumably picked), all of them are legal characters as far as I can tell, and they have gun combat skills about on par with the sample PCs (a little worse, but not much). Now compare that to T20 scientists, who are completely worthless. I mean, Commoners from regular d20 would beat the snot out of T20 scientists. As there is really no way in T20 to give Scientists some combat skills other than multi classing into a military class, and that wouldn't be apropriate. So as far as Anyway, besides that, from reading the official T20 message boards, it seems apparent that many, many people are confused by the character generation rules (as am I). That said, I do think most of it is good, it just needed a better layout, and they need to revise the classes so they are somewhat balanced. I really like their damage system. I know some don't like it, but from what I've seen, it's quite a clever compromise and it works fairly well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Traveller D20
Top