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Traveller Is 45 Years Old Today!
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8713370" data-attributes="member: 82106"><p>Right, but you see my point. Traveller is released in 1977, and it doesn't address aliens at all until 1984. The AM series of modules also, IME was not exactly the most widely available stuff. I don't recall seeing them in our local game shop at all, though perhaps there were a pile of them in some of the back racks. None of us seem to have paid much attention and they seemed rather forgettable over all. I wouldn't call AM4, AM6, and AM8 aliens personally, simply being human cultures. That leaves 4 alien races, of which 2 are "so alien you can't play them or even mix them with humans." Basically, in terms of races that would matter to players in practice there are two, the Aslan (cat men, basically Niven K'zinti) and Vargr (dog men). There's nothing wrong with either, technically you can play them, though neither has a prominent place in the setting. Obviously you could extrapolate, and the alternate career tables were interesting. Its just rather little and rather late, and neither race honestly has a lot to recommend it in OTU terms.</p><p></p><p>So, yes, eventually there was a fairly peripheral introduction of a couple alien races, in a rather minor set of supplements. Its not that the AM series of supplements aren't thorough either, just generally aliens come across as rather an afterthought in Traveller, and it basically took 8 years before the first one got a full writeup.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8713370, member: 82106"] Right, but you see my point. Traveller is released in 1977, and it doesn't address aliens at all until 1984. The AM series of modules also, IME was not exactly the most widely available stuff. I don't recall seeing them in our local game shop at all, though perhaps there were a pile of them in some of the back racks. None of us seem to have paid much attention and they seemed rather forgettable over all. I wouldn't call AM4, AM6, and AM8 aliens personally, simply being human cultures. That leaves 4 alien races, of which 2 are "so alien you can't play them or even mix them with humans." Basically, in terms of races that would matter to players in practice there are two, the Aslan (cat men, basically Niven K'zinti) and Vargr (dog men). There's nothing wrong with either, technically you can play them, though neither has a prominent place in the setting. Obviously you could extrapolate, and the alternate career tables were interesting. Its just rather little and rather late, and neither race honestly has a lot to recommend it in OTU terms. So, yes, eventually there was a fairly peripheral introduction of a couple alien races, in a rather minor set of supplements. Its not that the AM series of supplements aren't thorough either, just generally aliens come across as rather an afterthought in Traveller, and it basically took 8 years before the first one got a full writeup. [/QUOTE]
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Traveller Is 45 Years Old Today!
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