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<blockquote data-quote="AbdulAlhazred" data-source="post: 8725264" data-attributes="member: 82106"><p>Even empty space is filled with radiation at 2.7K... There's really no such thing as a situation where there isn't a 'noise floor', and if you can, even temporarily, be down right near that noise floor, then you WILL be hard to detect! Obviously coming out of the Sun might be one tactic, and maybe other celestial bodies would be similarly useful. </p><p></p><p>However, I don't think, realistically, we would want to look at space combat as about moving around in a 3D space so much as it would be about moving around in a 'phase space' which represented the time and energy required to go from a given point to any other point. In that kind of representation 'flying arcs' and things your earth-bound brain thinks of as tactics probably don't actually translate well. Its like fighter pilots, who think in terms of energy and not so much in terms of just position and velocity. While it isn't quite that simple and obvious I am reminded of Wrath of Khan where Spock says "two-dimensional thinking". I expect that space combat wouldn't be all that intuitive to humans at all, at a tactical level, and that would mostly fall to automated systems to deal with.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8725264, member: 82106"] Even empty space is filled with radiation at 2.7K... There's really no such thing as a situation where there isn't a 'noise floor', and if you can, even temporarily, be down right near that noise floor, then you WILL be hard to detect! Obviously coming out of the Sun might be one tactic, and maybe other celestial bodies would be similarly useful. However, I don't think, realistically, we would want to look at space combat as about moving around in a 3D space so much as it would be about moving around in a 'phase space' which represented the time and energy required to go from a given point to any other point. In that kind of representation 'flying arcs' and things your earth-bound brain thinks of as tactics probably don't actually translate well. Its like fighter pilots, who think in terms of energy and not so much in terms of just position and velocity. While it isn't quite that simple and obvious I am reminded of Wrath of Khan where Spock says "two-dimensional thinking". I expect that space combat wouldn't be all that intuitive to humans at all, at a tactical level, and that would mostly fall to automated systems to deal with. [/QUOTE]
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