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Traveller: rules for side effects of using firearms in a spaceship ?
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<blockquote data-quote="werecorpse" data-source="post: 8274174" data-attributes="member: 55491"><p>So hypothesising here: The penetrating the hull problem seems a stretch but a slug fired into the metal Interior would likely ricochet about (whether whole or in pieces) a fair bit until it hit something soft like a person or some damageable equipment. Maybe some energy weapons are similar? So maybe a body pistol or similar low velocity low impact weapon is kinda ok because it doesn’t ricochet much so it’s low risk but a cutlass is even better? Maybe if you miss with a slug weapon (or laser) it loses a dice of damage but can hit something (someone) else (random roll, gm choice?). That seems an idea/explanation that both makes sense and supports the fiction.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 8274174, member: 55491"] So hypothesising here: The penetrating the hull problem seems a stretch but a slug fired into the metal Interior would likely ricochet about (whether whole or in pieces) a fair bit until it hit something soft like a person or some damageable equipment. Maybe some energy weapons are similar? So maybe a body pistol or similar low velocity low impact weapon is kinda ok because it doesn’t ricochet much so it’s low risk but a cutlass is even better? Maybe if you miss with a slug weapon (or laser) it loses a dice of damage but can hit something (someone) else (random roll, gm choice?). That seems an idea/explanation that both makes sense and supports the fiction. [/QUOTE]
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Traveller: rules for side effects of using firearms in a spaceship ?
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