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Traveller t20 and d20 Future
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<blockquote data-quote="yojimbo" data-source="post: 1927668" data-attributes="member: 11687"><p>I got a copy of T20 and it wasn't for me.</p><p></p><p>T20 goes against some fundamental unwritten rules of d20 game design in its attempt to try and be realistic. Primarily, the T20 classes are not balanced against each other, military classes are the most powerful in the game (fighter BAB, good saves) whereas professional classes like Scientist, I think that's the class name, are incredibly weak (BAB worse than wizard, average saves).</p><p></p><p>It seems pointless offering such classes as they are not going to be taken by players. Maybe they should have created balanced classes for each of the archetypal Traveller campaigns: merchant, merc, scouts, etc. That way weak classes would be balanced with other weak classes and the strong classes prohibited.</p><p></p><p>The two extra attributes are wholly unnecessary and appear to have been added simply for verisimilitude with CT.l</p><p></p><p>The damage system seems overly complex not as elegant as D20M or Star Wars.</p><p></p><p>The starship design system is an accountant's dream. It looks to be a port from Classic Traveller and is pretty numbers heavy.</p><p></p><p>Anyway, not for me, I prefer d20M and d20F.</p><p></p><p>James.</p></blockquote><p></p>
[QUOTE="yojimbo, post: 1927668, member: 11687"] I got a copy of T20 and it wasn't for me. T20 goes against some fundamental unwritten rules of d20 game design in its attempt to try and be realistic. Primarily, the T20 classes are not balanced against each other, military classes are the most powerful in the game (fighter BAB, good saves) whereas professional classes like Scientist, I think that's the class name, are incredibly weak (BAB worse than wizard, average saves). It seems pointless offering such classes as they are not going to be taken by players. Maybe they should have created balanced classes for each of the archetypal Traveller campaigns: merchant, merc, scouts, etc. That way weak classes would be balanced with other weak classes and the strong classes prohibited. The two extra attributes are wholly unnecessary and appear to have been added simply for verisimilitude with CT.l The damage system seems overly complex not as elegant as D20M or Star Wars. The starship design system is an accountant's dream. It looks to be a port from Classic Traveller and is pretty numbers heavy. Anyway, not for me, I prefer d20M and d20F. James. [/QUOTE]
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