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Traveller T20: Tales of the Bray Keaven [Updated 12-20-05]
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<blockquote data-quote="Shadowdancer" data-source="post: 1686064" data-attributes="member: 515"><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Upon receiving the info from Martha, Ian hesitates. Tapping his comm unit, he says, "Martha, any way you can scan the interior of this area to see if there is still an alive intruder present? I don't like those boxes, anybody recognize the description?"</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">The back of Ian’s brain tickles a bit listening to Martha’s description. Since he can’t see the boxes himself and his brain is still a little sleep–adled, it’s kind of hard for him to put his finger on why the description should be so familiar. The boxes also confuse everyone else.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Kevon checks internal sensors from his position, seeing if he can find out anything about the port fuel processor.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Kevon, tapping into the same feed that Martha found (the iris valve camera), can see there is a light coming from the right of the camera view, which would be in the direction of the port fuel processor. Something (apparently the large humanoid previously reported) casts a shadow. The shadow seems to flail around suddenly and oddly, and then suddenly flattens. Kevon is a bit confused but assumes the change is the effect of Martha playing around with the grav field in engineering.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Kevon and Martha do have the microphone turned on and both hear a satisfying "What tha?," a thud, an "OOFF," and an "UUGGGGHH."</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Swann positions himself on the left-hand side of the iris valve leading into port engineering, and motions for Vasilii to take up a position on the opposite side of the valve, next to the low berths. He says in a low voice, "When I nod my head at you, hit the controls to open the valve." He then kneels down, trying to give himself as much cover as possible when the valve opens. He activates his comm unit and says, "Ian, I’m about to open my valve."</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Swann points his gun at the iris valve, makes sure the safety is off, then nods to Vasilii.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Ian opens his valve and waits a couple seconds for anything to come flying through. When nothing happens, he turns and points his pistol through the valve, looking for the intruder.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Swann nods to Vasilii, and Vasilii triggers the iris valve open. As the iris valve opens, there is a sudden bright flash, a deafening bang, and the corridor fills with light, noise, and dust/powder.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">On Ian’s side, he sees the flash and hears the loud bang just as belated recognition clicks on one word: mine.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">At this point, there isn’t any significant powder headed in Ian’s direction, but he isn’t sure if the second mine has gone off.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">From the other stations, the others just hear a loud bang, see a flash of light, and see a monitor full of dust from the video pickups.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">"Crap!" Martha thinks to herself as she moves quickly, setting the grav plates to zero gravity. "Sorry, guys," she says over the personal comms. "Floor set to zero gee. What happened?"</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Martha listens to the reports, making sure everyone’s OK, as she tries to direct the ship’s life support systems to start scrubbing the dust from the air in that section.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Ian steps back to the side of the iris hatch and flip on his comm. "Swann! Vasilii! Status report! Are y’all OK?" Waiting for a response he readies his weapon in case the intruder emerges from the opening.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="font-size: 10px">-----</p><p></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Vasilii triggers the iris valve as Swann gestures and starts to leap into the room, only to be met by a blast of light and noise. The Vilani is stunned by the bang and slumps dazedly against the wall by the iris valve controls.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">The flash and bang momentarily blind Swann, but he recovers from the initial effects. The powder appears to be some sort of tranquilizer or stunning substance, and he quickly holds his breath. He now has the difficult decision to make of running out of the area (the powder/dust stretches back about 10-15 meters and is in the air) or trying to struggle his way forward.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Vasilii is less lucky and appears to have been stunned/dazed by the initial flash and bang. Swann can’t tell if the Vilani merchant has started feeling the effects of the powder/dust or not.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">The room swirls and Vasilii can’t focus on what is happening. He feels himself being lifted and moved, but who or what is moving him is beyond him.</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Holding his breath, Swann thumbs the safety on his autopistol and holsters the weapon as he steps across the corridor to Vasilii and the valve controls. He closes the iris valve, then picks up Vasilii in a fireman’s carry and moves toward forward, away from port engineering and the powder.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="Shadowdancer, post: 1686064, member: 515"] [font=Verdana][size=2]Upon receiving the info from Martha, Ian hesitates. Tapping his comm unit, he says, "Martha, any way you can scan the interior of this area to see if there is still an alive intruder present? I don't like those boxes, anybody recognize the description?" The back of Ian’s brain tickles a bit listening to Martha’s description. Since he can’t see the boxes himself and his brain is still a little sleep–adled, it’s kind of hard for him to put his finger on why the description should be so familiar. The boxes also confuse everyone else. [center]-----[/center] Kevon checks internal sensors from his position, seeing if he can find out anything about the port fuel processor. Kevon, tapping into the same feed that Martha found (the iris valve camera), can see there is a light coming from the right of the camera view, which would be in the direction of the port fuel processor. Something (apparently the large humanoid previously reported) casts a shadow. The shadow seems to flail around suddenly and oddly, and then suddenly flattens. Kevon is a bit confused but assumes the change is the effect of Martha playing around with the grav field in engineering. Kevon and Martha do have the microphone turned on and both hear a satisfying "What tha?," a thud, an "OOFF," and an "UUGGGGHH." [center]-----[/center] Swann positions himself on the left-hand side of the iris valve leading into port engineering, and motions for Vasilii to take up a position on the opposite side of the valve, next to the low berths. He says in a low voice, "When I nod my head at you, hit the controls to open the valve." He then kneels down, trying to give himself as much cover as possible when the valve opens. He activates his comm unit and says, "Ian, I’m about to open my valve." Swann points his gun at the iris valve, makes sure the safety is off, then nods to Vasilii. [center]-----[/center] Ian opens his valve and waits a couple seconds for anything to come flying through. When nothing happens, he turns and points his pistol through the valve, looking for the intruder. [center]-----[/center] Swann nods to Vasilii, and Vasilii triggers the iris valve open. As the iris valve opens, there is a sudden bright flash, a deafening bang, and the corridor fills with light, noise, and dust/powder. [center]-----[/center] On Ian’s side, he sees the flash and hears the loud bang just as belated recognition clicks on one word: mine. At this point, there isn’t any significant powder headed in Ian’s direction, but he isn’t sure if the second mine has gone off. [center]-----[/center] From the other stations, the others just hear a loud bang, see a flash of light, and see a monitor full of dust from the video pickups. [center]-----[/center] "Crap!" Martha thinks to herself as she moves quickly, setting the grav plates to zero gravity. "Sorry, guys," she says over the personal comms. "Floor set to zero gee. What happened?" Martha listens to the reports, making sure everyone’s OK, as she tries to direct the ship’s life support systems to start scrubbing the dust from the air in that section. [center]-----[/center] Ian steps back to the side of the iris hatch and flip on his comm. "Swann! Vasilii! Status report! Are y’all OK?" Waiting for a response he readies his weapon in case the intruder emerges from the opening. [center]-----[/center] Vasilii triggers the iris valve as Swann gestures and starts to leap into the room, only to be met by a blast of light and noise. The Vilani is stunned by the bang and slumps dazedly against the wall by the iris valve controls. The flash and bang momentarily blind Swann, but he recovers from the initial effects. The powder appears to be some sort of tranquilizer or stunning substance, and he quickly holds his breath. He now has the difficult decision to make of running out of the area (the powder/dust stretches back about 10-15 meters and is in the air) or trying to struggle his way forward. Vasilii is less lucky and appears to have been stunned/dazed by the initial flash and bang. Swann can’t tell if the Vilani merchant has started feeling the effects of the powder/dust or not. The room swirls and Vasilii can’t focus on what is happening. He feels himself being lifted and moved, but who or what is moving him is beyond him. Holding his breath, Swann thumbs the safety on his autopistol and holsters the weapon as he steps across the corridor to Vasilii and the valve controls. He closes the iris valve, then picks up Vasilii in a fireman’s carry and moves toward forward, away from port engineering and the powder. [/size][/font] [/QUOTE]
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Traveller T20: Tales of the Bray Keaven [Updated 12-20-05]
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