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Traveller. What do you think?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 6712115" data-attributes="member: 32740"><p>I did, of course, play a bit of the original Traveller back in the day and it quickly got kitbashed in with Space Opera and a bunch of house rules. I never really had a feel for it - although I did have some fun with my mass-murderer PC Booboo and his equally sociopathic compatriot Snailhead in one of those rules mashups. I think the problem was that I'd never actually read any SF or seen any movies that had a setting like that - far future tech but still using mostly slugthrower/gunpowder weapons. I had none of the rulebooks myself so ALL information about the rules and the fluff about any setting had to be given by the GM and there just wasn't enough for me to grok it (meaning whether it was there or not I never got a proper feel for it from the GM).</p><p></p><p>Not until Firefly came along and then the light shone down from above - THAT is a Traveller kind of setting. Ever since then I've had on the back-burner the idea of throwing together a Firefly-ish setting (maybe just a dash of SW too) and using the original Traveller rules (since at some point I'd acquired the 2000 digest reprint of the first 8 books). I was reasonably sure that the mechanics weren't arcane enough to be any kind of obstacle and stuff like ship design could be easily munged into appropriate shape as needed. Then I LOST the stupid reprint and didn't find it again until digging through some stuff here a week or two ago when I was looking for something UTTERLY unrelated. Now I gotta read into it again and see how much effort I want to start putting into that idea again.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 6712115, member: 32740"] I did, of course, play a bit of the original Traveller back in the day and it quickly got kitbashed in with Space Opera and a bunch of house rules. I never really had a feel for it - although I did have some fun with my mass-murderer PC Booboo and his equally sociopathic compatriot Snailhead in one of those rules mashups. I think the problem was that I'd never actually read any SF or seen any movies that had a setting like that - far future tech but still using mostly slugthrower/gunpowder weapons. I had none of the rulebooks myself so ALL information about the rules and the fluff about any setting had to be given by the GM and there just wasn't enough for me to grok it (meaning whether it was there or not I never got a proper feel for it from the GM). Not until Firefly came along and then the light shone down from above - THAT is a Traveller kind of setting. Ever since then I've had on the back-burner the idea of throwing together a Firefly-ish setting (maybe just a dash of SW too) and using the original Traveller rules (since at some point I'd acquired the 2000 digest reprint of the first 8 books). I was reasonably sure that the mechanics weren't arcane enough to be any kind of obstacle and stuff like ship design could be easily munged into appropriate shape as needed. Then I LOST the stupid reprint and didn't find it again until digging through some stuff here a week or two ago when I was looking for something UTTERLY unrelated. Now I gotta read into it again and see how much effort I want to start putting into that idea again. [/QUOTE]
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