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Traveller5 RPG Core Rules
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<blockquote data-quote="TrippyHippy" data-source="post: 6554208" data-attributes="member: 27252"><p><strong>1 out of 5 rating for Traveller5 RPG Core Rules</strong></p><p></p><p>This was supposed to be Marc Miller’s personal Magnus Opus, but the result was well nigh disastrous. At nearly 600+ pages long the rules density is practically impenetrable for all but the most seasoned Traveller grognard, and it has no index. There are tables after tables, which is a staple of Traveller generally, but here taken to an entirely excessive level. Many are not fully explained, placed in no contextual order and the text itself is riddled with errors. While the layout is basic, it does have a certain style of it’s own and the print size is legible at least. Buried in the book there are some innovations, but you’ll have to dig hard. Definitely not for the casual gamer, and certainly not the best port of call for a beginner interested in the Traveller game.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 6554208, member: 27252"] [b]1 out of 5 rating for Traveller5 RPG Core Rules[/b] This was supposed to be Marc Miller’s personal Magnus Opus, but the result was well nigh disastrous. At nearly 600+ pages long the rules density is practically impenetrable for all but the most seasoned Traveller grognard, and it has no index. There are tables after tables, which is a staple of Traveller generally, but here taken to an entirely excessive level. Many are not fully explained, placed in no contextual order and the text itself is riddled with errors. While the layout is basic, it does have a certain style of it’s own and the print size is legible at least. Buried in the book there are some innovations, but you’ll have to dig hard. Definitely not for the casual gamer, and certainly not the best port of call for a beginner interested in the Traveller game. [/QUOTE]
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