Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Travels through the Wild West: Dramatis Personae
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lazybones" data-source="post: 539403" data-attributes="member: 143"><p>Here are Lariel and Gorath. They were created in the margin of my notepad during a long unit meeting, and while I checked them against the SRD, let me know if you see any rules inconsistencies. As NPCs, they have significantly less gear than PCs of their level would have; however, I gave them more than recommended in the DMG (I split the difference, essentially).</p><p></p><p></p><p>Lariel, Moon Elf Fighter 5/Diviner 2/Arcane Archer 3</p><p>S14, D20, C10, I14, W8, Ch10</p><p>Fort +9, Ref +11, Will +6</p><p>Atk +16/+16/+11 ranged (1d8+5+1d6 longbow [+3 additional damage if within 30 feet]), +12/+7 melee (1d8+2 longsword)</p><p>AC 16, hp49</p><p>Skills and Feats: Far Shot, Improved Critical (longbow), Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow), Weapon Specialization (longbow), Climb +10, Concentration +4, Craft (bowyer) +15, Craft (fletcher) +15, Hide +8, Knowledge (Western Heartlands) +4, Move Silently +8, Ride +9, Spot +2, Swim +6 (if unencumbered), Wilderness Lore +2</p><p>Special Abilities: imbue arrows, magic arrow +2</p><p>Spells (4/4): 0/detect magic, 0/detect poison, 0/light, 0/mage hand, 1/true strike x2, 1/shield, 1/expeditious retreat</p><p>Equipment: Silverbow (+1 shock mighty [+2] composite longbow), 40 masterwork arrows, bracers of armor +1, cloak of resistance +2, Harper pin (minor), wand of mage armor (18 charges), masterwork longsword, healing potions, traveler’s pack</p><p></p><p>Gorath, Half-Orc Ranger 7/Barbarian 3</p><p>S20, D12, C14, I10, W14, Ch8</p><p>Fort +10, Ref +4, Will +5</p><p>Atk +16/+11 melee (1d8+7 battleaxe) and +12 melee (1d6+2 handaxe)</p><p>AC18, hp83</p><p>Skills and Feats: Blind Fight, Cleave, Power Attack, Track, Weapon Focus (battleaxe), Animal Empathy +6, Climb +12, Intuit Direction +10, Listen +12, Move Silently +5, Spot +9, Wilderness Lore +17</p><p>Special Abilities: Favored enemies: goblinoids (+2), giants (+1), two-weapon fighting (free Ambidexterity and TWF feats when wearing light armor), rage 1/day, uncanny dodge, fast movement </p><p>Spells: 1/pass without trace, 1/resist elements</p><p>Equipment: +2 battleaxe, masterwork handaxe, +2 chain shirt, gauntlets of ogre power, amulet of natural armor +1, Harper pin (minor), healing potions, traveler’s pack</p><p></p><p>Harper pins are from <em>Magic of Faerûn</em>, and provide continuous <em>nondetection</em> as the spell.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 539403, member: 143"] Here are Lariel and Gorath. They were created in the margin of my notepad during a long unit meeting, and while I checked them against the SRD, let me know if you see any rules inconsistencies. As NPCs, they have significantly less gear than PCs of their level would have; however, I gave them more than recommended in the DMG (I split the difference, essentially). Lariel, Moon Elf Fighter 5/Diviner 2/Arcane Archer 3 S14, D20, C10, I14, W8, Ch10 Fort +9, Ref +11, Will +6 Atk +16/+16/+11 ranged (1d8+5+1d6 longbow [+3 additional damage if within 30 feet]), +12/+7 melee (1d8+2 longsword) AC 16, hp49 Skills and Feats: Far Shot, Improved Critical (longbow), Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow), Weapon Specialization (longbow), Climb +10, Concentration +4, Craft (bowyer) +15, Craft (fletcher) +15, Hide +8, Knowledge (Western Heartlands) +4, Move Silently +8, Ride +9, Spot +2, Swim +6 (if unencumbered), Wilderness Lore +2 Special Abilities: imbue arrows, magic arrow +2 Spells (4/4): 0/detect magic, 0/detect poison, 0/light, 0/mage hand, 1/true strike x2, 1/shield, 1/expeditious retreat Equipment: Silverbow (+1 shock mighty [+2] composite longbow), 40 masterwork arrows, bracers of armor +1, cloak of resistance +2, Harper pin (minor), wand of mage armor (18 charges), masterwork longsword, healing potions, traveler’s pack Gorath, Half-Orc Ranger 7/Barbarian 3 S20, D12, C14, I10, W14, Ch8 Fort +10, Ref +4, Will +5 Atk +16/+11 melee (1d8+7 battleaxe) and +12 melee (1d6+2 handaxe) AC18, hp83 Skills and Feats: Blind Fight, Cleave, Power Attack, Track, Weapon Focus (battleaxe), Animal Empathy +6, Climb +12, Intuit Direction +10, Listen +12, Move Silently +5, Spot +9, Wilderness Lore +17 Special Abilities: Favored enemies: goblinoids (+2), giants (+1), two-weapon fighting (free Ambidexterity and TWF feats when wearing light armor), rage 1/day, uncanny dodge, fast movement Spells: 1/pass without trace, 1/resist elements Equipment: +2 battleaxe, masterwork handaxe, +2 chain shirt, gauntlets of ogre power, amulet of natural armor +1, Harper pin (minor), healing potions, traveler’s pack Harper pins are from [I]Magic of Faerûn[/I], and provide continuous [I]nondetection[/I] as the spell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Travels through the Wild West: Dramatis Personae
Top