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Treantmonk's Guide to Everything Xanathar
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<blockquote data-quote="SpoCk0nd0pe" data-source="post: 7293073" data-attributes="member: 6803972"><p>The example I was referring to was the one in <a href="http://www.enworld.org/forum/showthread.php?599232-Treantmonk-s-Guide-to-Everything-Xanathar&p=7290287&viewfull=1#post7290287" target="_blank">Post#121</a>.</p><p></p><p>In theory, I think to make optimal use of a Hexblade dip is to try to capitalise on Hexblade's Curse's increased crit range as much as possible. So extra dice is the way to go imho. Paladin and Sorcerer both provide those dice (my example looked at a Paladin).</p><p></p><p>In your level 9 example you could do Hexblade 1, Paladin (Oath of Vengeance) 5, Sorcerer (Dragon) 3. Stat array would be 10/14/15/8/10/18 (variant human). Your feats would be Warcaster and +2 Cha. AC would be 18 with a breastplate and a shield. With Hexblade's Curse and Vow of Emnity your crit chance would be 34% per round (2 attacks). Those crits do 6d8+6 damage with a level 1 spell slot smite.</p><p></p><p>At level 11, you could spend two combat rounds with quickened Greenflame blade. You have a 54% chance to crit in those two rounds dealing 10d8+7 to a first target and 4d8+5 to a second target. Sick!</p><p></p><p>Sure, this is mostly short rest stuff and not sustainable through multiple fights. But being able to pack such a ridiculous punch in tight situations is very good. It's not like such a class can't do a myriad of other things (you are still a caster) and can tank very well too.</p></blockquote><p></p>
[QUOTE="SpoCk0nd0pe, post: 7293073, member: 6803972"] The example I was referring to was the one in [URL="http://www.enworld.org/forum/showthread.php?599232-Treantmonk-s-Guide-to-Everything-Xanathar&p=7290287&viewfull=1#post7290287"]Post#121[/URL]. In theory, I think to make optimal use of a Hexblade dip is to try to capitalise on Hexblade's Curse's increased crit range as much as possible. So extra dice is the way to go imho. Paladin and Sorcerer both provide those dice (my example looked at a Paladin). In your level 9 example you could do Hexblade 1, Paladin (Oath of Vengeance) 5, Sorcerer (Dragon) 3. Stat array would be 10/14/15/8/10/18 (variant human). Your feats would be Warcaster and +2 Cha. AC would be 18 with a breastplate and a shield. With Hexblade's Curse and Vow of Emnity your crit chance would be 34% per round (2 attacks). Those crits do 6d8+6 damage with a level 1 spell slot smite. At level 11, you could spend two combat rounds with quickened Greenflame blade. You have a 54% chance to crit in those two rounds dealing 10d8+7 to a first target and 4d8+5 to a second target. Sick! Sure, this is mostly short rest stuff and not sustainable through multiple fights. But being able to pack such a ridiculous punch in tight situations is very good. It's not like such a class can't do a myriad of other things (you are still a caster) and can tank very well too. [/QUOTE]
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