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<blockquote data-quote="sogcos" data-source="post: 7302275" data-attributes="member: 6926562"><p>I have tought a lot about Tensers transformation since it peaked my interest. And I think I might have a way better way of using it than curently discribed.</p><p>TL'DR: Situational for sure. But when level six is not your highest spell level anymore, very economic when that situation arises.</p><p></p><p>So let me go in depth and show you a way it might be usefull for a full mage:</p><p>Why would anyone cast it? To temporarely become a fighter, in the specific situation where you need something better that cantrips, but less resource intensive than a spell every round. More specefically: to kill the mobs desinged to drain resources. Like the cultists on the way to the dragon. Thus having more spells fighting the dragon. First important note is to only melee if it is nececary. Ranged weapons get buffed to!</p><p>Or: in the very rare situation your normal spells dont reach but a longbow would.</p><p></p><p>To acomplish this the usefull parts are:</p><p>-Advantage. (like you said, compensates for poor dex. Or makes you a crack shot if you have good dex)</p><p>-Temp HP (leaves your actual healthpool at hopefully full for when you meet that dragon)</p><p>-Extra attack (use darts as weapon to turn this into 3 ranged atacks with your bonus action. Or shortswords if you have to melee)</p><p>-Extra damage (average 15.5+dex damage per dart is formidable. If al hit that would be 46.5+dex damage (+10 per turn for 20 dex)). Compared to 16.5/22 for a firebolt; Not bad for the purpose I think this spell has.)</p><p></p><p>The good:</p><p>-Concentration! why you ask? You can end the spell anytime you need to be a caster again. This is Important when you get to that dragon and want to start burning his legendary saves/Forcecage. For warmages it is even better. Speaking of class specifics; I wonder if bladesong stil works.</p><p></p><p>The bad:</p><p>-Not being able to cast while using this spell. This is the tradeoff and why this spell is situationall.</p><p>-Armour proficiencies. This is a trap. You might want to turn back into a caster any second. And you cant cast in non proficient armour.</p><p></p><p>The ugly:</p><p>-Shield proficiency. Takes 1/3 of the potential damage away. And while you can drop the shield for free (if you need to cast NOW). I can imagine situations that wil lead to lost magic shields.</p><p>-Exhaustion. Whe try to have a good con (concentration) save, but good luck counterspelling if you fail the DC15 con save. Other than that, it is not to bad.</p><p></p><p>Potential use in epic level play:</p><p>Wish > Find greater steed... It targets them to? Dismount (or not controll?) and lets duo this party!</p><p>Simulacrums economic spell slot choise?</p><p></p><p>Thats it. I'm looking forward to others people response on this.</p><p></p><p>EDIT: added exhaustion to the argument.</p></blockquote><p></p>
[QUOTE="sogcos, post: 7302275, member: 6926562"] I have tought a lot about Tensers transformation since it peaked my interest. And I think I might have a way better way of using it than curently discribed. TL'DR: Situational for sure. But when level six is not your highest spell level anymore, very economic when that situation arises. So let me go in depth and show you a way it might be usefull for a full mage: Why would anyone cast it? To temporarely become a fighter, in the specific situation where you need something better that cantrips, but less resource intensive than a spell every round. More specefically: to kill the mobs desinged to drain resources. Like the cultists on the way to the dragon. Thus having more spells fighting the dragon. First important note is to only melee if it is nececary. Ranged weapons get buffed to! Or: in the very rare situation your normal spells dont reach but a longbow would. To acomplish this the usefull parts are: -Advantage. (like you said, compensates for poor dex. Or makes you a crack shot if you have good dex) -Temp HP (leaves your actual healthpool at hopefully full for when you meet that dragon) -Extra attack (use darts as weapon to turn this into 3 ranged atacks with your bonus action. Or shortswords if you have to melee) -Extra damage (average 15.5+dex damage per dart is formidable. If al hit that would be 46.5+dex damage (+10 per turn for 20 dex)). Compared to 16.5/22 for a firebolt; Not bad for the purpose I think this spell has.) The good: -Concentration! why you ask? You can end the spell anytime you need to be a caster again. This is Important when you get to that dragon and want to start burning his legendary saves/Forcecage. For warmages it is even better. Speaking of class specifics; I wonder if bladesong stil works. The bad: -Not being able to cast while using this spell. This is the tradeoff and why this spell is situationall. -Armour proficiencies. This is a trap. You might want to turn back into a caster any second. And you cant cast in non proficient armour. The ugly: -Shield proficiency. Takes 1/3 of the potential damage away. And while you can drop the shield for free (if you need to cast NOW). I can imagine situations that wil lead to lost magic shields. -Exhaustion. Whe try to have a good con (concentration) save, but good luck counterspelling if you fail the DC15 con save. Other than that, it is not to bad. Potential use in epic level play: Wish > Find greater steed... It targets them to? Dismount (or not controll?) and lets duo this party! Simulacrums economic spell slot choise? Thats it. I'm looking forward to others people response on this. EDIT: added exhaustion to the argument. [/QUOTE]
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