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<blockquote data-quote="redshirt4life" data-source="post: 7403588" data-attributes="member: 6950199"><p>Hey Treeantmonk,</p><p>I'm a big fan of your material. I've been playing a bard in 5e going balls deep in enchantments and illusions to control the battlefield. You know, taking your guides to heart.</p><p></p><p>Anyway, my bard is the Glamour bard from 5e. I wanted to share some of the potential for their abilities as I think they are easily underestimated on their own.</p><p></p><p><strong>Enthralling Performance</strong>- On its own, a niche ability. Its niche because you'd have to get someone to watch your performance for a full minute. The effect, however, is really strong. Its just the initial limitation that drags it down. But bards actually have some very strong tricks they can use to convince people to watch them perform, even one's who are teetering on the edge of hostility. When we can discount the hook and focus on the result, this ability gets kind of crazy. Moreso when the few limitations the effect has can easily be overcome with additional persuasion checks afterwards.</p><p></p><p>Enter suggestion. A great charm spell that has no somatic component to give it away. It's a second level spell, pretty strong, but its not mind control or anything. You know what would be a reasonable suggestion? "You want to gather your friends together to watch me dance."</p><p></p><p>If the suggestion works the Glamour bard can cast a souped up charm person on 3-5 people. they will never know they were charmed, and they <em>adore</em> you while charmed. Easily gather any information you need, convince them to fight on your behalf with persuasion (which you gain advantage on), and thwart any potential plots they may be aware of. Because they adore you they will even convince others to like you and that effect will not expire. Charm person on 4 people is a 4th level spell, but being adored is far and away better then being a friendly acquaintance. Well worth expending a second level spell to completely re-write the social narrative. </p><p></p><p><strong>Mantle of inspiration</strong></p><p>Temp hp <em>and</em> battlefield control for 1 inspiration as a bonus action? And its considered <em>ok?</em></p><p>Never again will the party need to withdraw as an action.</p><p>Never again will the enemy be able to swamp a single teammate.</p><p>Melee users will have the chance to move and attack instead of dashing.</p><p>Ranged users can avoid melee disadvantage.</p><p>Rogues and monks are free to use their bonus actions for more damage.</p><p>Want to save an NPC about to be executed? Now they can move for free without provoking reactions.</p><p>Reposition the entire team to counter enemy attempts at battlefield control.</p><p>and the glamour bard can quickly set up a wall of teammates to keep himself safe.</p><p></p><p>Its use in battle does depend on the initiative order a bit, but there is no other use of bardic inspiration that effects up to 5 creatures with a single use. The total temp hp is ridiculous and its not even the main draw of the ability.</p><p></p><p><strong>Conclusion</strong></p><p>My take is that Glamour bards are very delicate little flowers, and easily underestimated, but their abilities can break the game with some creativity. IMO they are right up there with Lore bards for top archetype. Less spells, but their abilities easily compete with spells without wasting spell slots.</p></blockquote><p></p>
[QUOTE="redshirt4life, post: 7403588, member: 6950199"] Hey Treeantmonk, I'm a big fan of your material. I've been playing a bard in 5e going balls deep in enchantments and illusions to control the battlefield. You know, taking your guides to heart. Anyway, my bard is the Glamour bard from 5e. I wanted to share some of the potential for their abilities as I think they are easily underestimated on their own. [B]Enthralling Performance[/B]- On its own, a niche ability. Its niche because you'd have to get someone to watch your performance for a full minute. The effect, however, is really strong. Its just the initial limitation that drags it down. But bards actually have some very strong tricks they can use to convince people to watch them perform, even one's who are teetering on the edge of hostility. When we can discount the hook and focus on the result, this ability gets kind of crazy. Moreso when the few limitations the effect has can easily be overcome with additional persuasion checks afterwards. Enter suggestion. A great charm spell that has no somatic component to give it away. It's a second level spell, pretty strong, but its not mind control or anything. You know what would be a reasonable suggestion? "You want to gather your friends together to watch me dance." If the suggestion works the Glamour bard can cast a souped up charm person on 3-5 people. they will never know they were charmed, and they [I]adore[/I] you while charmed. Easily gather any information you need, convince them to fight on your behalf with persuasion (which you gain advantage on), and thwart any potential plots they may be aware of. Because they adore you they will even convince others to like you and that effect will not expire. Charm person on 4 people is a 4th level spell, but being adored is far and away better then being a friendly acquaintance. Well worth expending a second level spell to completely re-write the social narrative. [B]Mantle of inspiration[/B] Temp hp [I]and[/I] battlefield control for 1 inspiration as a bonus action? And its considered [I]ok?[/I] Never again will the party need to withdraw as an action. Never again will the enemy be able to swamp a single teammate. Melee users will have the chance to move and attack instead of dashing. Ranged users can avoid melee disadvantage. Rogues and monks are free to use their bonus actions for more damage. Want to save an NPC about to be executed? Now they can move for free without provoking reactions. Reposition the entire team to counter enemy attempts at battlefield control. and the glamour bard can quickly set up a wall of teammates to keep himself safe. Its use in battle does depend on the initiative order a bit, but there is no other use of bardic inspiration that effects up to 5 creatures with a single use. The total temp hp is ridiculous and its not even the main draw of the ability. [B]Conclusion[/B] My take is that Glamour bards are very delicate little flowers, and easily underestimated, but their abilities can break the game with some creativity. IMO they are right up there with Lore bards for top archetype. Less spells, but their abilities easily compete with spells without wasting spell slots. [/QUOTE]
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