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Treantmonk's Guide to Wizards 5e
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<blockquote data-quote="Treantmonklvl20" data-source="post: 6617312" data-attributes="member: 55582"><p>I changed my Forcecage rating yesterday. It is currently blue. My original rating was based on the mistaken assumption the material cost was per casting.</p><p></p><p>As for hold person, yes, with a failed save, an applicable target is super-screwed for a round. With each additional failed save, screwed for another round. As I mentioned in the statement you quoted, lots of spells screw the target who fails a save, though many don't provide saves every round, or affect multiple creatures, or have a wider variety of applicable targets, or don't require concentration.</p><p></p><p>Hold person can win a battle. Otto's irresistible dance can win a battle. Slow can win a battle. I just don't consider these the best options compared to the competition.</p></blockquote><p></p>
[QUOTE="Treantmonklvl20, post: 6617312, member: 55582"] I changed my Forcecage rating yesterday. It is currently blue. My original rating was based on the mistaken assumption the material cost was per casting. As for hold person, yes, with a failed save, an applicable target is super-screwed for a round. With each additional failed save, screwed for another round. As I mentioned in the statement you quoted, lots of spells screw the target who fails a save, though many don't provide saves every round, or affect multiple creatures, or have a wider variety of applicable targets, or don't require concentration. Hold person can win a battle. Otto's irresistible dance can win a battle. Slow can win a battle. I just don't consider these the best options compared to the competition. [/QUOTE]
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