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<blockquote data-quote="fireinthedust" data-source="post: 6719848" data-attributes="member: 51930"><p>Great work. Could you check out my article on 5e design? I'd love your opinions. I've got a few more coming, and it might interest you from a design point of view. <a href="https://fireinthedust.wordpress.com/2015/09/13/cracking-5th-edition-part-one-races/" target="_blank">CRACKING 5E PART ONE: RACES!</a></p><p></p><p></p><p>I'm shocked Watery Sphere doesn't demand a save to avoid drowning! And while the water control cantrip doesn't allow freezing on creatures, ray of frost should.</p><p></p><p>Horrid Wilting: a 30 foot cube (three dimensions) within 150 feet (30 spaces in all directions from you), doing 10d8 necrotic (relatively few foes have immunity to necrotic, compared to something like Fire), I'm not sure I'd say it should be a lower level spell. Average damage would be, what, 45 on a failed save? Group damage for 8th level spells should be 13d6 (average 39-ish?), so you're still doing more average damage than other 8th level area spells. It's a weird blasting spell, and arguably 8th level should be more interesting than blasting spells... but the math holds up. Plus you've got all that water now, so you could freeze it, shape it, etc, I suppose.</p><p> I'm not saying it's blue, but I would suggest better than ye stinky brown. Unless all damage spells at 8th level are auto-brown, this unusual fireball-type spell, with above-average damage, shouldn't be relegated to stinks-ville.</p><p></p><p>But yeah, lower level would be more interesting, considering you could, I don't know, create a clone or have a demiplane with the same slot. Monte Cook had a 3e 9th level spell that aged characters instead of doing hp damage. THAT would be a great 8th level spell for 5e.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 6719848, member: 51930"] Great work. Could you check out my article on 5e design? I'd love your opinions. I've got a few more coming, and it might interest you from a design point of view. [url=https://fireinthedust.wordpress.com/2015/09/13/cracking-5th-edition-part-one-races/]CRACKING 5E PART ONE: RACES![/url] I'm shocked Watery Sphere doesn't demand a save to avoid drowning! And while the water control cantrip doesn't allow freezing on creatures, ray of frost should. Horrid Wilting: a 30 foot cube (three dimensions) within 150 feet (30 spaces in all directions from you), doing 10d8 necrotic (relatively few foes have immunity to necrotic, compared to something like Fire), I'm not sure I'd say it should be a lower level spell. Average damage would be, what, 45 on a failed save? Group damage for 8th level spells should be 13d6 (average 39-ish?), so you're still doing more average damage than other 8th level area spells. It's a weird blasting spell, and arguably 8th level should be more interesting than blasting spells... but the math holds up. Plus you've got all that water now, so you could freeze it, shape it, etc, I suppose. I'm not saying it's blue, but I would suggest better than ye stinky brown. Unless all damage spells at 8th level are auto-brown, this unusual fireball-type spell, with above-average damage, shouldn't be relegated to stinks-ville. But yeah, lower level would be more interesting, considering you could, I don't know, create a clone or have a demiplane with the same slot. Monte Cook had a 3e 9th level spell that aged characters instead of doing hp damage. THAT would be a great 8th level spell for 5e. [/QUOTE]
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