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Treantmonk's Guide to Wizards 5e
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<blockquote data-quote="SpoCk0nd0pe" data-source="post: 7334492" data-attributes="member: 6803972"><p>If your party is in melee with multiple enemies and you want to do the typical god wizard thing, Slow is your best option. Sure, catching them with Hypnotic Pattern is way better but there are situations where you just can't to do that (low ini, being surprised etc).</p><p></p><p></p><p></p><p>Thanks for the input. But to be honest, I'm not convinced. Why spending actions to get creatures back into the sphere when you can cast a spell that does not allow for consecutive saves in the first place (like Hypnotic Pattern)? The forced movement aspect does not really convince me. 30 ft just isn't enough, most monsters can cross that distance and attack in one round.</p><p></p><p>Other then screwing low str casters, this spell looks pretty weak for it's level imho. Maybe for archers with some distance between each other in the woods. </p><p></p><p></p><p></p><p>Well, you still need to hit. Against AC 19 assuming a reasonable level, the spell has a 40% chance to do nothing.</p><p></p><p></p><p></p><p></p><p>A statistic looking at average save per CR would be much more useful.</p></blockquote><p></p>
[QUOTE="SpoCk0nd0pe, post: 7334492, member: 6803972"] If your party is in melee with multiple enemies and you want to do the typical god wizard thing, Slow is your best option. Sure, catching them with Hypnotic Pattern is way better but there are situations where you just can't to do that (low ini, being surprised etc). Thanks for the input. But to be honest, I'm not convinced. Why spending actions to get creatures back into the sphere when you can cast a spell that does not allow for consecutive saves in the first place (like Hypnotic Pattern)? The forced movement aspect does not really convince me. 30 ft just isn't enough, most monsters can cross that distance and attack in one round. Other then screwing low str casters, this spell looks pretty weak for it's level imho. Maybe for archers with some distance between each other in the woods. Well, you still need to hit. Against AC 19 assuming a reasonable level, the spell has a 40% chance to do nothing. A statistic looking at average save per CR would be much more useful. [/QUOTE]
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