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Treantmonk's Guide to Wizards 5e
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<blockquote data-quote="Rofel Wodring" data-source="post: 7359779" data-attributes="member: 6873189"><p><a href="https://twitter.com/JeremyECrawford/status/610955844918886400" target="_blank">https://twitter.com/JeremyECrawford/status/610955844918886400</a> Magic Missile strikes simultaneously, so only one save. Scorching Ray and, even better, Eldritch Blast are better candidates for forcing a concentration save. Of course, while NPC spellcasting creatures such as the Archmage have bad concentration saves, good luck against a Mummy Lord or a Lich. You might need something more robust, or focus on improving melee frontliner damage.</p><p></p><p>Viewing it in terms of slots is meaningless. Counterspelling low-level spells such as Misty Step or Suggestion or even Shield is a perfectly fine use of Counterspell. Your job is to end the fight with as few expended resources as possible. Since hps and spells are resources, it's oftentimes a good idea to trade a 3rd-level spell to take down a Necromancer or a Korred a round early. Punching through the enemy's defenses or locking them down, thus ending combat a round early, is a perfectly fine use of a 3rd to 5th level spell. Yes, if you're fighting one-on-one counterspelling a counterspell of a casting of Fireball or Blight isn't really worth it for an extended workday, but that's because a lot of mages pick spells that don't end encounters. I can't tell you how many times I've mentally sighed at seeing PC mages throw around Lightning Bolt and Blight and even Ice Storm at 9th+ level. I don't think Counterspelling a Counterspell is really worth a slot in those instances, but if we're talking about an upcasted Blindness/Deafness or Banishment? You'd better believe it.</p><p></p><p>Sorry, I misspoke. If you must know **SPOILERS** We're in Dead in Thay. The paladin ran up to the Abjurer NPC with GWF. Archmage used Shield. Bard used counterspell. Another NPC caster (can't remember the class, some low-CR chaff) used Counterspell. I counterspelled the Counterspell. Paladin proceeded to punch through the Arcane ward, Ranger finished the Archmage off. Since they would've had an AC of 20 otherwise, I consider that a fine use of a spell.</p></blockquote><p></p>
[QUOTE="Rofel Wodring, post: 7359779, member: 6873189"] [URL]https://twitter.com/JeremyECrawford/status/610955844918886400[/URL] Magic Missile strikes simultaneously, so only one save. Scorching Ray and, even better, Eldritch Blast are better candidates for forcing a concentration save. Of course, while NPC spellcasting creatures such as the Archmage have bad concentration saves, good luck against a Mummy Lord or a Lich. You might need something more robust, or focus on improving melee frontliner damage. Viewing it in terms of slots is meaningless. Counterspelling low-level spells such as Misty Step or Suggestion or even Shield is a perfectly fine use of Counterspell. Your job is to end the fight with as few expended resources as possible. Since hps and spells are resources, it's oftentimes a good idea to trade a 3rd-level spell to take down a Necromancer or a Korred a round early. Punching through the enemy's defenses or locking them down, thus ending combat a round early, is a perfectly fine use of a 3rd to 5th level spell. Yes, if you're fighting one-on-one counterspelling a counterspell of a casting of Fireball or Blight isn't really worth it for an extended workday, but that's because a lot of mages pick spells that don't end encounters. I can't tell you how many times I've mentally sighed at seeing PC mages throw around Lightning Bolt and Blight and even Ice Storm at 9th+ level. I don't think Counterspelling a Counterspell is really worth a slot in those instances, but if we're talking about an upcasted Blindness/Deafness or Banishment? You'd better believe it. Sorry, I misspoke. If you must know **SPOILERS** We're in Dead in Thay. The paladin ran up to the Abjurer NPC with GWF. Archmage used Shield. Bard used counterspell. Another NPC caster (can't remember the class, some low-CR chaff) used Counterspell. I counterspelled the Counterspell. Paladin proceeded to punch through the Arcane ward, Ranger finished the Archmage off. Since they would've had an AC of 20 otherwise, I consider that a fine use of a spell. [/QUOTE]
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