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Treantmonk's Guide to Wizards 5e
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<blockquote data-quote="Treantmonklvl20" data-source="post: 7476132" data-attributes="member: 55582"><p>No. OK, so this is how it went down. This is a campaign that the DM is converting on the fly from a previous edition. Usually that works fine, but at level 7 my halfling bard took over 100 points of damage from an enemy in one round, killing him outright. I decided the replacement character better have toughness if he's a D6 HD wizard, so that was the level 1 feat.</p><p></p><p>Prodigy came as a DM reward. He decided to give us all racial feats if we wrote backstories for our characters.</p><p></p><p>Alert was my level 12 feat.</p><p></p><p></p><p></p><p>I normally take prestidigitation with my wizards, I deliberately avoided it with this character as the campaign is a more gritty, dirty feel, and I didn't think this was the kind of character to clean themselves, flavor their food or similar effects with a snap of his fingers.</p><p></p><p>I use Toll of the Dead as my primary damage cantrip. Frostbite is probably getting switched out each level, though necrotic immunity is not uncommon in this campaign, so I could see switching it out for a Firebolt. </p><p></p><p></p><p>Yes, 7th level, to replace dead halfling</p><p></p><p></p><p>Read back a couple pages and you'll know why I'm not preparing Major Image (I have permanent major images I alter with malleable illusions). I would never take Hypnotic Pattern off my prepared list. It's been the most successful spell this character has had. Hypnotic Pattern is a monster. Even with all the different campaigns I've used it, I still get DM's asking me when those affected get a new saving throw, and glee when I tell them that they don't.</p><p></p><p></p><p>This is a cautious character. Dimension Door is my escape spell. We often end up running in this campaign, as often challenges are way above our level.</p><p></p><p>Seeming: We are currently infiltrating an evil city. There are no humans, elves or dwarves in this city except us. Seeming is very important.</p><p>Synaptic Static is a great Debuff/Blast that targets Int. I don't use it a lot, but I still think it's a good choice.</p><p>Bigby's Hand is also a lovely spell, with some great versatility. I couple sessions ago it grabbed a dragon and prevented it from flying away while the party gronks killed it. Very <strong>HANDY!</strong> </p><p></p><p>I should mention that Animate Objects is a spell I specifically avoided, because it's ALWAYS my level 5 spell. Just wanted to give some different spells a try. Now if you haven't seen an overuse of Animate Objects, it should be your first level 5 pick for your wizard or bard.</p><p></p><p></p><p>Thank you!</p></blockquote><p></p>
[QUOTE="Treantmonklvl20, post: 7476132, member: 55582"] No. OK, so this is how it went down. This is a campaign that the DM is converting on the fly from a previous edition. Usually that works fine, but at level 7 my halfling bard took over 100 points of damage from an enemy in one round, killing him outright. I decided the replacement character better have toughness if he's a D6 HD wizard, so that was the level 1 feat. Prodigy came as a DM reward. He decided to give us all racial feats if we wrote backstories for our characters. Alert was my level 12 feat. I normally take prestidigitation with my wizards, I deliberately avoided it with this character as the campaign is a more gritty, dirty feel, and I didn't think this was the kind of character to clean themselves, flavor their food or similar effects with a snap of his fingers. I use Toll of the Dead as my primary damage cantrip. Frostbite is probably getting switched out each level, though necrotic immunity is not uncommon in this campaign, so I could see switching it out for a Firebolt. Yes, 7th level, to replace dead halfling Read back a couple pages and you'll know why I'm not preparing Major Image (I have permanent major images I alter with malleable illusions). I would never take Hypnotic Pattern off my prepared list. It's been the most successful spell this character has had. Hypnotic Pattern is a monster. Even with all the different campaigns I've used it, I still get DM's asking me when those affected get a new saving throw, and glee when I tell them that they don't. This is a cautious character. Dimension Door is my escape spell. We often end up running in this campaign, as often challenges are way above our level. Seeming: We are currently infiltrating an evil city. There are no humans, elves or dwarves in this city except us. Seeming is very important. Synaptic Static is a great Debuff/Blast that targets Int. I don't use it a lot, but I still think it's a good choice. Bigby's Hand is also a lovely spell, with some great versatility. I couple sessions ago it grabbed a dragon and prevented it from flying away while the party gronks killed it. Very [B]HANDY![/B] I should mention that Animate Objects is a spell I specifically avoided, because it's ALWAYS my level 5 spell. Just wanted to give some different spells a try. Now if you haven't seen an overuse of Animate Objects, it should be your first level 5 pick for your wizard or bard. Thank you! [/QUOTE]
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