Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Treantmonk's Guide to Wizards 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="smbakeresq" data-source="post: 7486501" data-attributes="member: 28301"><p>First off this guide is much needed and appreciated for the community. Thanks.</p><p></p><p>Second, the first level page is great because it lays out clearly 2 great wizard features that are not used nearly enough, rituals and find familiar. Rituals are a Wizard thing, there is simply no reason why they should not be abused. In your wizards downtime they should be researched or searched for or purchased. A complete list of rituals should be posted there.</p><p></p><p>Find Familiar is just great, like you said in your guide if there was a higher rating it would get it. They are just useful, and if your DM works with you on different ones they can be really useful. I always try to get the DM to allow a common one like a dog, which wouldn't be noticed sitting in a the common adventuring tavern listening to the patrons. Your owl familiar is a very good alarm for party camp as it can just wake you up when it sees something. </p><p></p><p>Third Druid is an inspired choice. I have used move earth for many mundane things, but it doesn't get you anything a shovel doesn't provide except speed. Mending somehow shows up in published adventures as fix all. </p><p></p><p></p><p>Guidance is also very underrated since he can be used so much for anyone. It works on initiative also, see Chirrut Imwe chanting "I am one with the Force and the Force is with me" in all situations.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7486501, member: 28301"] First off this guide is much needed and appreciated for the community. Thanks. Second, the first level page is great because it lays out clearly 2 great wizard features that are not used nearly enough, rituals and find familiar. Rituals are a Wizard thing, there is simply no reason why they should not be abused. In your wizards downtime they should be researched or searched for or purchased. A complete list of rituals should be posted there. Find Familiar is just great, like you said in your guide if there was a higher rating it would get it. They are just useful, and if your DM works with you on different ones they can be really useful. I always try to get the DM to allow a common one like a dog, which wouldn't be noticed sitting in a the common adventuring tavern listening to the patrons. Your owl familiar is a very good alarm for party camp as it can just wake you up when it sees something. Third Druid is an inspired choice. I have used move earth for many mundane things, but it doesn't get you anything a shovel doesn't provide except speed. Mending somehow shows up in published adventures as fix all. Guidance is also very underrated since he can be used so much for anyone. It works on initiative also, see Chirrut Imwe chanting "I am one with the Force and the Force is with me" in all situations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Treantmonk's Guide to Wizards 5e
Top