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Treasure Allocation Help
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<blockquote data-quote="dingle" data-source="post: 4797827" data-attributes="member: 82262"><p>Yes thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> this does help me a lot. I am planning in adding in templates and allowing to save the monsters online. At present I'm typing in all the spells from PHB (not much fun). I know what you mean about time and effort. </p><p>I could quite easily add in random treasure as I've already created the treasure tables (but with some rather bad spelling mistakes to fix), but not got the rules to adjust the monsters stats for them yet, (similar rules to the feats though so not too hard a jump, just more typing). </p><p>I was thinking about having a go at prestige classes and the templates as the next stage (while coming to terms with the treasure). I also wanted to add a feature where the DM could change the treasure. Lots to do and not enough time....</p></blockquote><p></p>
[QUOTE="dingle, post: 4797827, member: 82262"] Yes thanks :) this does help me a lot. I am planning in adding in templates and allowing to save the monsters online. At present I'm typing in all the spells from PHB (not much fun). I know what you mean about time and effort. I could quite easily add in random treasure as I've already created the treasure tables (but with some rather bad spelling mistakes to fix), but not got the rules to adjust the monsters stats for them yet, (similar rules to the feats though so not too hard a jump, just more typing). I was thinking about having a go at prestige classes and the templates as the next stage (while coming to terms with the treasure). I also wanted to add a feature where the DM could change the treasure. Lots to do and not enough time.... [/QUOTE]
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