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<blockquote data-quote="Pseudopsyche" data-source="post: 4050973" data-attributes="member: 54600"><p>Just the fact that you're aware of the interaction between treasure and game mechanics is a good sign. In the last campaign I played, the DM had our 3rd-level party fighting (and looting) goblins who randomly had +2 weapons, while the newbie player with the sorceress never found a single scroll or wand. She was stuck still casting magic missile round after round while we were hacking and slashing our way through all opposition. In a related issue, I originally intended my (Eberron) shifter to take a feat allowing him to fight with natural claw attacks, but the racial bonuses to damage just couldn't compete with the overpowered magical weapons we were finding.</p></blockquote><p></p>
[QUOTE="Pseudopsyche, post: 4050973, member: 54600"] Just the fact that you're aware of the interaction between treasure and game mechanics is a good sign. In the last campaign I played, the DM had our 3rd-level party fighting (and looting) goblins who randomly had +2 weapons, while the newbie player with the sorceress never found a single scroll or wand. She was stuck still casting magic missile round after round while we were hacking and slashing our way through all opposition. In a related issue, I originally intended my (Eberron) shifter to take a feat allowing him to fight with natural claw attacks, but the racial bonuses to damage just couldn't compete with the overpowered magical weapons we were finding. [/QUOTE]
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