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Treasure - how much, how often, and how does your group divide it
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<blockquote data-quote="Stormonu" data-source="post: 8260333" data-attributes="member: 52734"><p>My current group has been one of the most altruistic and gold-fearing groups I’ve ever run across. </p><p></p><p>I generally run pre-made adventures so I use the treasures within, and for custom encounters I occasionally roll on the treasure hoard tables in the DMG and then either place it “at the end” or sprinkle it through the adventure if I’ve had enough time to break it down. When we were meeting in person, I would write down the treasure as they acquire it on slips of paper during the game and after the session they can divvy it up as they choose and write it on their sheets according to who takes it. In our current game, my Lawful Neutral wife has been tracking the party’s wealth on notebook paper, stapling/clipping the note I passed out to the master sheet. In the VTT, I have posting the treasure in chat so the party can review it at their leisure. </p><p></p><p>Current group has found maybe half of the treasure and given a good portion of what they have found to the local town or down-on-their-luck individuals therein.</p><p></p><p>Only recently (with the group hitting 7th level) have they been asking about magic items - there’s been a ”magic store” in the town since the start of the game, but they’ve only recently been considering getting their hands on magic items for the upcoming war against the goblinoid threat and sahaugin threat, and with their altruism, the town council has been helping them procure the items they need going forward (potions of healing & water breathing, a folding boat, a feather token anchor, and they quested for <em>Wave</em> in White Plume Mountain).</p><p></p><p>Another group I am in does something I absolutely abhor, and asks the players what items they want for their characters in the next session or two. Those items then ”just happen” to show up as the session’s treasure. Not a practice I am fond of at all, and don’t do as a DM. In my games, if you want a <em>specific</em> item, you either follow tales or rumors that should lead you to such a treasure, you <em>might</em> be able to acquire it through trade or purchase, or you <em>might</em> be able to consign a craftsman to make it (if you can supply the raw materials). It doesn’t just “randomly” appear in treasures just because you wished for it.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8260333, member: 52734"] My current group has been one of the most altruistic and gold-fearing groups I’ve ever run across. I generally run pre-made adventures so I use the treasures within, and for custom encounters I occasionally roll on the treasure hoard tables in the DMG and then either place it “at the end” or sprinkle it through the adventure if I’ve had enough time to break it down. When we were meeting in person, I would write down the treasure as they acquire it on slips of paper during the game and after the session they can divvy it up as they choose and write it on their sheets according to who takes it. In our current game, my Lawful Neutral wife has been tracking the party’s wealth on notebook paper, stapling/clipping the note I passed out to the master sheet. In the VTT, I have posting the treasure in chat so the party can review it at their leisure. Current group has found maybe half of the treasure and given a good portion of what they have found to the local town or down-on-their-luck individuals therein. Only recently (with the group hitting 7th level) have they been asking about magic items - there’s been a ”magic store” in the town since the start of the game, but they’ve only recently been considering getting their hands on magic items for the upcoming war against the goblinoid threat and sahaugin threat, and with their altruism, the town council has been helping them procure the items they need going forward (potions of healing & water breathing, a folding boat, a feather token anchor, and they quested for [I]Wave[/I] in White Plume Mountain). Another group I am in does something I absolutely abhor, and asks the players what items they want for their characters in the next session or two. Those items then ”just happen” to show up as the session’s treasure. Not a practice I am fond of at all, and don’t do as a DM. In my games, if you want a [I]specific[/I] item, you either follow tales or rumors that should lead you to such a treasure, you [I]might[/I] be able to acquire it through trade or purchase, or you [I]might[/I] be able to consign a craftsman to make it (if you can supply the raw materials). It doesn’t just “randomly” appear in treasures just because you wished for it. [/QUOTE]
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