Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Treasure - how much, how often, and how does your group divide it
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="akr71" data-source="post: 8261274" data-attributes="member: 6801213"><p>Yes, the bag of holding is a party item. The tricky party is nailing down who is carrying it, so they all can't say "I reach into the bag of holding and pull out <em>x</em>." They just obtained a second one, but from the sounds of it, they intend on using the second one for storing 'harvested materials' so they can commission their own magic items. That and a death chamber for polymorphed monsters <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>If there is an item that could be useful by more than one character, they talk it out and try to make a decision that is best for the party, even trading items every once in a while. It usually starts with "Who wants it?" & progresses to "What do you have currently & how many require attunement" and then "alright you take <em>x</em>, but can I have <em>y</em>?" The only time I have sensed regret was when the ranger realized that the sunblade he was ignoring could be used as a finesse weapon - once the paladin picked it up, her face lit up, she's never giving it up.</p><p></p><p>The downfall is that consumables tend to just get stuffed into the BoH, with the exception of Healing Potions. They've collected a decent number of potions and scrolls that could have been useful, if they <em>had </em>distributed them.</p><p></p><p>One player has left & one has joined. One player has changed characters a couple times - once because it was the merger of two groups and it was a convenient time to change, the other time was because that character wasn't working out. A charisma/social pillar based character in a dungeon crawling/combat pillar heavy campaign (I don't want my players to play a character they're not having fun with). When characters leave, they leave with their current equipped gear unless their is a discussion amongst the players and they tell me otherwise. There has only been one character death, which was weirdly just before the merger of the two groups (some of the players were in both groups).</p></blockquote><p></p>
[QUOTE="akr71, post: 8261274, member: 6801213"] Yes, the bag of holding is a party item. The tricky party is nailing down who is carrying it, so they all can't say "I reach into the bag of holding and pull out [I]x[/I]." They just obtained a second one, but from the sounds of it, they intend on using the second one for storing 'harvested materials' so they can commission their own magic items. That and a death chamber for polymorphed monsters :rolleyes: If there is an item that could be useful by more than one character, they talk it out and try to make a decision that is best for the party, even trading items every once in a while. It usually starts with "Who wants it?" & progresses to "What do you have currently & how many require attunement" and then "alright you take [I]x[/I], but can I have [I]y[/I]?" The only time I have sensed regret was when the ranger realized that the sunblade he was ignoring could be used as a finesse weapon - once the paladin picked it up, her face lit up, she's never giving it up. The downfall is that consumables tend to just get stuffed into the BoH, with the exception of Healing Potions. They've collected a decent number of potions and scrolls that could have been useful, if they [I]had [/I]distributed them. One player has left & one has joined. One player has changed characters a couple times - once because it was the merger of two groups and it was a convenient time to change, the other time was because that character wasn't working out. A charisma/social pillar based character in a dungeon crawling/combat pillar heavy campaign (I don't want my players to play a character they're not having fun with). When characters leave, they leave with their current equipped gear unless their is a discussion amongst the players and they tell me otherwise. There has only been one character death, which was weirdly just before the merger of the two groups (some of the players were in both groups). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Treasure - how much, how often, and how does your group divide it
Top