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Treasure - how much, how often, and how does your group divide it
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<blockquote data-quote="Lanefan" data-source="post: 8264887" data-attributes="member: 29398"><p>I'd have a rebellion on my hands if I ever tried that, and were I a player I'd quickly join said rebellion.</p><p></p><p>Treasury division, no matter what else or how else things work, is a player-side affair; preferably done in character but it doesn't have to be.</p><p></p><p>Then the person who doesn't get anything should do a little in-character advocacy - ideally with some support from the rest of the party - and make the case that s/he should get something.</p><p></p><p>For coins this would work. The only thing I'd worry about there would be that now you're asking each player to make a note every time, rather than just one treasurer; and you just know some players will forget... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>For gems, jewelry, etc. they don't know the exact values until they get back to town and get it evaluated; with the rare exception being if someone in the party has gemsmith or jeweler as a past profession/secondary skill (and is halfway good at it) and can provide evaluations on the fly.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8264887, member: 29398"] I'd have a rebellion on my hands if I ever tried that, and were I a player I'd quickly join said rebellion. Treasury division, no matter what else or how else things work, is a player-side affair; preferably done in character but it doesn't have to be. Then the person who doesn't get anything should do a little in-character advocacy - ideally with some support from the rest of the party - and make the case that s/he should get something. For coins this would work. The only thing I'd worry about there would be that now you're asking each player to make a note every time, rather than just one treasurer; and you just know some players will forget... :) For gems, jewelry, etc. they don't know the exact values until they get back to town and get it evaluated; with the rare exception being if someone in the party has gemsmith or jeweler as a past profession/secondary skill (and is halfway good at it) and can provide evaluations on the fly. [/QUOTE]
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