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General Tabletop Discussion
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Treasure: Thoughts on the Parcel System
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<blockquote data-quote="Burne" data-source="post: 4547927" data-attributes="member: 3450"><p>Regarding hidden magic items,</p><p></p><p>Its a truism of 4e treasure that magic items are worth more than the equivalent gold (assuming you use the published economy). Said another way, its better to find a +1 weapon than it is to find 360gp. Second, it's easier to dribble in additional gold over time than it is to toss in additional magic items.</p><p></p><p>Result, any hidden magic items that get missed get either converted into gold and dribbled in, or if particularly valuable (specifically, 3rd level PCs missed a lvl 5 weapon) converted into a less item and cash (I added a 3rd level shield to kobold dragonshield) and dribbled the left over cash in.</p><p></p><p>So far, the results have felt close to the ideal rewarded for success without punishing failure.</p><p></p><p>However, I run a information heavy game and have up to date copies of all PC character sheets, and occasionally check that character wealth is in line. Specific example, right now the Fighter is over valued, so I've adjusted the magic items to slots he already has filled, and with less 'fighty' things.</p></blockquote><p></p>
[QUOTE="Burne, post: 4547927, member: 3450"] Regarding hidden magic items, Its a truism of 4e treasure that magic items are worth more than the equivalent gold (assuming you use the published economy). Said another way, its better to find a +1 weapon than it is to find 360gp. Second, it's easier to dribble in additional gold over time than it is to toss in additional magic items. Result, any hidden magic items that get missed get either converted into gold and dribbled in, or if particularly valuable (specifically, 3rd level PCs missed a lvl 5 weapon) converted into a less item and cash (I added a 3rd level shield to kobold dragonshield) and dribbled the left over cash in. So far, the results have felt close to the ideal rewarded for success without punishing failure. However, I run a information heavy game and have up to date copies of all PC character sheets, and occasionally check that character wealth is in line. Specific example, right now the Fighter is over valued, so I've adjusted the magic items to slots he already has filled, and with less 'fighty' things. [/QUOTE]
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Treasure: Thoughts on the Parcel System
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