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General Tabletop Discussion
*Dungeons & Dragons
Tremorsense and ranged attacks
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<blockquote data-quote="Rya.Reisender" data-source="post: 7622102" data-attributes="member: 6801585"><p>There's a difference between those. Tremorsense can only detect things that are in contact with the same ground. A flying creature or someone standing on a floating platform or floating himself would be unseen for the person with tremorsense.</p><p></p><p></p><p>Yes, I think that's how it is according to RAW.</p><p></p><p>I'm still contemplating about Spiritual Weapon. Going by RAW, then if the caster moves out of visions but the weapon is in sight, the attacks with the weapon are still at advantage because the attacker can't be seen. (The spell text makes it clear that the caster is making a melee spell attack and not the weapon itself.)</p><p></p><p>But I guess that's just how the rules are.</p><p></p><p>By the way, here is what I went for: I go mostly by RAW (see above), but will grant advantage for clever thinking once. So if someone uses an arrow or spiritual weapon to make it harder for the enemy with tremorsense to know where the attack is coming from, the first time I'm granting advantage (which is neutralized by disadvantage from not seeing the target), but if the same attack is repeating that advantage is no longer given.</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 7622102, member: 6801585"] There's a difference between those. Tremorsense can only detect things that are in contact with the same ground. A flying creature or someone standing on a floating platform or floating himself would be unseen for the person with tremorsense. Yes, I think that's how it is according to RAW. I'm still contemplating about Spiritual Weapon. Going by RAW, then if the caster moves out of visions but the weapon is in sight, the attacks with the weapon are still at advantage because the attacker can't be seen. (The spell text makes it clear that the caster is making a melee spell attack and not the weapon itself.) But I guess that's just how the rules are. By the way, here is what I went for: I go mostly by RAW (see above), but will grant advantage for clever thinking once. So if someone uses an arrow or spiritual weapon to make it harder for the enemy with tremorsense to know where the attack is coming from, the first time I'm granting advantage (which is neutralized by disadvantage from not seeing the target), but if the same attack is repeating that advantage is no longer given. [/QUOTE]
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