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General Tabletop Discussion
*Pathfinder & Starfinder
Tribal themed Campaign, would like a few opnions
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<blockquote data-quote="Kyramus" data-source="post: 356671" data-attributes="member: 7072"><p>Considering that they have to trade for metal, we might limit armor to non-metal at the beginning.</p><p></p><p>Later the PC's can trade to get more metal to have their tribal smith fashion armor for them.</p><p></p><p>Weapons would probably be restricted to wooden items for first level characters, Maybe have the tribal shaman (druid) cast ironwood, for the (new blood) of the tribe. Later when they are considered champions or some such, you can add in metal, like with above trading for armor.</p><p></p><p>Druids being a religious caste, would have access to scimitars. The people rever the druids so they would be inclined to outfit them with better weapons.</p><p></p><p>Druid changes. Don't need any, but if a player were to play druid, make sure you let them know that the clan has a SPECIFIC totem animal that they follow. And they can wildshape to that animal ONLY. If you want, check the 2nd ed Legends and Lore for native american mythos. There are several possible totem/dieties to choose from. While there are no cleric, the druids are specialized to a specific animal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I can see a tribe full of barbarians to have a druid that is worshiping a bear totem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kyramus, post: 356671, member: 7072"] Considering that they have to trade for metal, we might limit armor to non-metal at the beginning. Later the PC's can trade to get more metal to have their tribal smith fashion armor for them. Weapons would probably be restricted to wooden items for first level characters, Maybe have the tribal shaman (druid) cast ironwood, for the (new blood) of the tribe. Later when they are considered champions or some such, you can add in metal, like with above trading for armor. Druids being a religious caste, would have access to scimitars. The people rever the druids so they would be inclined to outfit them with better weapons. Druid changes. Don't need any, but if a player were to play druid, make sure you let them know that the clan has a SPECIFIC totem animal that they follow. And they can wildshape to that animal ONLY. If you want, check the 2nd ed Legends and Lore for native american mythos. There are several possible totem/dieties to choose from. While there are no cleric, the druids are specialized to a specific animal. :) I can see a tribe full of barbarians to have a druid that is worshiping a bear totem. :) [/QUOTE]
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Tribal themed Campaign, would like a few opnions
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