Twiggly the Gnome
Legend
I've been thinking of a campaign using a simplified rules set, my initial thoughts:
1. Eliminate feats, except those gained by Fighters as bonus feats.
2. Level based skill advancement variant from UA.
3. Injury save variant from UA.
4. No Multiclassing
5. No Attacks of Opportunity.
6. Classes -
Fighter - Unchanged.
Cleric - Unchanged.
Rogue - "Feat" Special Ability not avalible.
Wizard - Domain Wizard from UA. No bonus feats.
Dwarf - Combines elements of Barbarian and Dwarven Defender.
Elf - Combines elements of Sorceror and Ranger.
Gnome - Combines elements of Bard and Druid.
Any other suggestions?
1. Eliminate feats, except those gained by Fighters as bonus feats.
2. Level based skill advancement variant from UA.
3. Injury save variant from UA.
4. No Multiclassing
5. No Attacks of Opportunity.
6. Classes -
Fighter - Unchanged.
Cleric - Unchanged.
Rogue - "Feat" Special Ability not avalible.
Wizard - Domain Wizard from UA. No bonus feats.
Dwarf - Combines elements of Barbarian and Dwarven Defender.
Elf - Combines elements of Sorceror and Ranger.
Gnome - Combines elements of Bard and Druid.
Any other suggestions?
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