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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3289411" data-attributes="member: 11760"><p>Like the others, I'm not sure I get the OP's objection to CRs -- they're guidelines, and the game authors never pretend otherwise. They're the best guidelines we've had in the game's history, even if they're imperfect.</p><p></p><p>Otherwise, I agree with the OP: I dump most AoOs and streamline cover/concealment. My players managed for decades with my judgement calls, and their successors do so today with no complaints.</p><p></p><p>In my pbp games, I also dump initiative to streamline the process, but having everyone around the table yell out their actions and go in the order of who yelled first wouldn't be very practical. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3289411, member: 11760"] Like the others, I'm not sure I get the OP's objection to CRs -- they're guidelines, and the game authors never pretend otherwise. They're the best guidelines we've had in the game's history, even if they're imperfect. Otherwise, I agree with the OP: I dump most AoOs and streamline cover/concealment. My players managed for decades with my judgement calls, and their successors do so today with no complaints. In my pbp games, I also dump initiative to streamline the process, but having everyone around the table yell out their actions and go in the order of who yelled first wouldn't be very practical. ;) [/QUOTE]
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