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Trinity : Darkness Revealed
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4456112" data-attributes="member: 834"><p>Kerry Joseph, Electrokinetics</p><p></p><p>Allegiance skills; I used Trinity : Triton (Academics, Awareness, Intrusion, Linguistics, one learned ability (Investigation, Medicine, Science, Xenology), one technical ability (Computer or engineering). </p><p></p><p>Triton has a research division and that's where he worked on the Leviathan project. </p><p> </p><p></p><p><strong>Strength</strong>00</p><p></p><p><strong>Dexterity </strong>000</p><p></p><p>Athletics 00</p><p>Firearms 00</p><p>Melee 0</p><p>Stealth 0</p><p>Intrusion 00</p><p></p><p><strong>Stamina</strong> 000</p><p></p><p><strong>Perception</strong> 00</p><p></p><p>Awareness 0</p><p></p><p><strong>Intelligence</strong> 00000</p><p></p><p>Academics 0</p><p>Computer 000</p><p>Science 000</p><p>Xenology 0 </p><p>Noetics 0000 (Bioware)</p><p></p><p><strong>Wits</strong> 0000</p><p></p><p><strong>Appearance</strong> 00</p><p></p><p>Style 0</p><p></p><p><strong>Manipulation</strong> 00</p><p></p><p>Xenorelations 0</p><p></p><p><strong>Charisma</strong> 00</p><p></p><p>Etiquette 0</p><p></p><p></p><p>Background </p><p></p><p>Device 00</p><p>Contacts (science and Quin related) 00</p><p>Trinity 00 </p><p>Ressource 00</p><p></p><p></p><p></p><p>Psi 00000</p><p></p><p></p><p></p><p>Electromanipulation 000</p><p>Technokinesis 00</p><p></p><p>Willpower 00000</p><p></p><p></p><p></p><p>---</p><p></p><p>Xenorelatation replace social skill when dealing with extraterrestrial. Xenology is simply social sciences on aliens (sociology and the like). Noetics (Bioware) is the skill that directly relate to Kerry's field of work. </p><p></p><p>These stats makes Kerry a world expert on biotech matters (10 dice!). Only the fact that his main contribution to the field has been working on the top-secret Leviathan project has prevented the associated fame. His desire to now do field work and be at the forefront of the research of the Teleporters (and his missing brother) will allow me to fit him nicely on a low profile assignment; Kerry needs the training and Agent Hector Ramirez wants a top notch Noeticist on the case (You'll see why soon enough).</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4456112, member: 834"] Kerry Joseph, Electrokinetics Allegiance skills; I used Trinity : Triton (Academics, Awareness, Intrusion, Linguistics, one learned ability (Investigation, Medicine, Science, Xenology), one technical ability (Computer or engineering). Triton has a research division and that's where he worked on the Leviathan project. [B]Strength[/B]00 [B]Dexterity [/B]000 Athletics 00 Firearms 00 Melee 0 Stealth 0 Intrusion 00 [B]Stamina[/B] 000 [B]Perception[/B] 00 Awareness 0 [B]Intelligence[/B] 00000 Academics 0 Computer 000 Science 000 Xenology 0 Noetics 0000 (Bioware) [B]Wits[/B] 0000 [B]Appearance[/B] 00 Style 0 [B]Manipulation[/B] 00 Xenorelations 0 [B]Charisma[/B] 00 Etiquette 0 Background Device 00 Contacts (science and Quin related) 00 Trinity 00 Ressource 00 Psi 00000 Electromanipulation 000 Technokinesis 00 Willpower 00000 --- Xenorelatation replace social skill when dealing with extraterrestrial. Xenology is simply social sciences on aliens (sociology and the like). Noetics (Bioware) is the skill that directly relate to Kerry's field of work. These stats makes Kerry a world expert on biotech matters (10 dice!). Only the fact that his main contribution to the field has been working on the top-secret Leviathan project has prevented the associated fame. His desire to now do field work and be at the forefront of the research of the Teleporters (and his missing brother) will allow me to fit him nicely on a low profile assignment; Kerry needs the training and Agent Hector Ramirez wants a top notch Noeticist on the case (You'll see why soon enough). [/QUOTE]
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