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Trip? Disarm? Sunder? Gone forever?
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<blockquote data-quote="FourthBear" data-source="post: 4264350" data-attributes="member: 55846"><p>There certainly does seem to be a lot of disarming going on in Star Wars, but I'm still not persuaded that allowing Disarm to be an attractive default combat tactic will lead to anything I want to see in table play. I have to admit that I don't recall the combat scenes in Star Wars well enough to comment on this. Did the effective disarming occur at the end of a combat scene or the beginning? Jedi fights in particular seem to be very poorly suited for simple disarm rules, since any intelligent PC or villain would immediately and repeatedly go for the Disarm, remove the light saber and then trounce the foe. Unless you like to have Jedi with 2-3 back-up light sabers.</p></blockquote><p></p>
[QUOTE="FourthBear, post: 4264350, member: 55846"] There certainly does seem to be a lot of disarming going on in Star Wars, but I'm still not persuaded that allowing Disarm to be an attractive default combat tactic will lead to anything I want to see in table play. I have to admit that I don't recall the combat scenes in Star Wars well enough to comment on this. Did the effective disarming occur at the end of a combat scene or the beginning? Jedi fights in particular seem to be very poorly suited for simple disarm rules, since any intelligent PC or villain would immediately and repeatedly go for the Disarm, remove the light saber and then trounce the foe. Unless you like to have Jedi with 2-3 back-up light sabers. [/QUOTE]
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Trip? Disarm? Sunder? Gone forever?
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