Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trip is an Encounter Power now
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bishmon" data-source="post: 4090242" data-attributes="member: 56176"><p>Actually, yeah, you've summed it up pretty well.</p><p></p><p>There's two common ways to 'trip' someone in a mixed martial arts fight. A fighter can try and shoot for the legs, essentially almost diving head-first towards his opponent's legs trying to gets his arms around a leg or two and trip him up. What makes this impractical is that it's relatively easy to defend with a sprawl, like so:</p><p></p><p><a href="http://www.budoseek.net/articles/double_leg/image023.jpg" target="_blank">http://www.budoseek.net/articles/double_leg/image023.jpg</a></p><p></p><p>What makes it even more impractical, though, is that it leaves the attacker open to follow-up attacks, most notably chokes, punches, strikes, and devastating knees.</p><p></p><p>The other way to try a takedown, probably the more common way, <em>is to first grapple the guy</em>. The attacker closes the distance usually behind strikes of his own in order to get next to the defender and he clinches with him (<a href="http://www.grapplearts.com/Images/PhotoOfTheWeek/KOTC-rebecca1.jpg" target="_blank">http://www.grapplearts.com/Images/PhotoOfTheWeek/KOTC-rebecca1.jpg</a> note: this isn't the exact clinch an attacker would work for a takedown from, but if gives you an idea). From that clinch, he can try a judo hip toss, a simple trip, or grabbing a leg before dropping down for a safer shot on the defender's legs. The point is, for these 'trip' attempts, the attacker is already grappling the defender.</p><p></p><p>So yeah, grappling a guy is easier than tripping a guy. In fact, fighters often have to do the former just to try and do the latter.</p></blockquote><p></p>
[QUOTE="Bishmon, post: 4090242, member: 56176"] Actually, yeah, you've summed it up pretty well. There's two common ways to 'trip' someone in a mixed martial arts fight. A fighter can try and shoot for the legs, essentially almost diving head-first towards his opponent's legs trying to gets his arms around a leg or two and trip him up. What makes this impractical is that it's relatively easy to defend with a sprawl, like so: [url]http://www.budoseek.net/articles/double_leg/image023.jpg[/url] What makes it even more impractical, though, is that it leaves the attacker open to follow-up attacks, most notably chokes, punches, strikes, and devastating knees. The other way to try a takedown, probably the more common way, [i]is to first grapple the guy[/i]. The attacker closes the distance usually behind strikes of his own in order to get next to the defender and he clinches with him ([url]http://www.grapplearts.com/Images/PhotoOfTheWeek/KOTC-rebecca1.jpg[/url] note: this isn't the exact clinch an attacker would work for a takedown from, but if gives you an idea). From that clinch, he can try a judo hip toss, a simple trip, or grabbing a leg before dropping down for a safer shot on the defender's legs. The point is, for these 'trip' attempts, the attacker is already grappling the defender. So yeah, grappling a guy is easier than tripping a guy. In fact, fighters often have to do the former just to try and do the latter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trip is an Encounter Power now
Top