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*Pathfinder & Starfinder
Trip is an Encounter Power now
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<blockquote data-quote="outsider" data-source="post: 4092449" data-attributes="member: 54690"><p>Per encounter isn't a perfect fix, clearly. But as a martial arts(real and fantasy) fan, the way 3e did it (performing the same manuever over and over again in every round) harmed the believability for me FAR more than per encounter does. Not only did I find it less believable, I found it mindnumbingly boring. D&D will probably never have a perfect fix for this kind of thing. To do it, you'd have to try to model different opportunities opening up depending on what your opponent does. I just don't see that happening in anything but a simulationist martial arts game, and that isn't D&D.</p></blockquote><p></p>
[QUOTE="outsider, post: 4092449, member: 54690"] Per encounter isn't a perfect fix, clearly. But as a martial arts(real and fantasy) fan, the way 3e did it (performing the same manuever over and over again in every round) harmed the believability for me FAR more than per encounter does. Not only did I find it less believable, I found it mindnumbingly boring. D&D will probably never have a perfect fix for this kind of thing. To do it, you'd have to try to model different opportunities opening up depending on what your opponent does. I just don't see that happening in anything but a simulationist martial arts game, and that isn't D&D. [/QUOTE]
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Trip is an Encounter Power now
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