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*Pathfinder & Starfinder
Trip is an Encounter Power now
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<blockquote data-quote="delericho" data-source="post: 4093439" data-attributes="member: 22424"><p>Realism in D&D is over-rated. My goal is believability. The Fighter tripping an opponent precisely once in every encounter, and then being categorically unable to do so again until he's rested (even if the encounter is extended by the arrival of a bunch of new Orcs who didn't know about his special move so couldn't watch for it) isn't believable. Nor is it believable that is the Fighter trips the BBEG in the first round but cannot do so again "because the BBEG is watching for it", that the Fighter will be able to trip the BBEG again the next time they meet, simply because it's a new encounter.</p><p></p><p></p><p></p><p>Tripping every round (or every attack) will indeed get dull, and is an entirely valid argument. Tripping twice in the encounter, because that's what the encounter happens to call for, is something that the game really should support.</p></blockquote><p></p>
[QUOTE="delericho, post: 4093439, member: 22424"] Realism in D&D is over-rated. My goal is believability. The Fighter tripping an opponent precisely once in every encounter, and then being categorically unable to do so again until he's rested (even if the encounter is extended by the arrival of a bunch of new Orcs who didn't know about his special move so couldn't watch for it) isn't believable. Nor is it believable that is the Fighter trips the BBEG in the first round but cannot do so again "because the BBEG is watching for it", that the Fighter will be able to trip the BBEG again the next time they meet, simply because it's a new encounter. Tripping every round (or every attack) will indeed get dull, and is an entirely valid argument. Tripping twice in the encounter, because that's what the encounter happens to call for, is something that the game really should support. [/QUOTE]
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Trip is an Encounter Power now
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