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Trip is an Encounter Power now
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<blockquote data-quote="Bagpuss" data-source="post: 4093831" data-attributes="member: 3987"><p>It's not so bad against some critters, four legged, flying, etc. But against most bipeds the players face it reduces them to a joke.</p><p></p><p>The enemy closes, the spiked chain player AoO's, then when they fall he gets an extra attack. Then when they get up, every player next to them gets an extra attack, and the player with the spiked chain gets a free attack. You opponent has lost an attack getting up (either using his standard action, as he moved in that turn, or losing the full attack action).</p><p></p><p>So not only does the spiked chain guy get 2 extra attacks, all his friends get an extra attack so you end you with the players getting an advantage of plus 3 or more attacks over the target. It's just too strong when it does work.</p><p></p><p>So the DM then either has to throw things at the players that can't be tripped, making the spiked chain guy feel he's being picked on and resentful, and the DM resigns himself to never using bipedal opponents. Or the DM presents the party with bipedal opponents and lets the spiked chain party cakewalk them.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 4093831, member: 3987"] It's not so bad against some critters, four legged, flying, etc. But against most bipeds the players face it reduces them to a joke. The enemy closes, the spiked chain player AoO's, then when they fall he gets an extra attack. Then when they get up, every player next to them gets an extra attack, and the player with the spiked chain gets a free attack. You opponent has lost an attack getting up (either using his standard action, as he moved in that turn, or losing the full attack action). So not only does the spiked chain guy get 2 extra attacks, all his friends get an extra attack so you end you with the players getting an advantage of plus 3 or more attacks over the target. It's just too strong when it does work. So the DM then either has to throw things at the players that can't be tripped, making the spiked chain guy feel he's being picked on and resentful, and the DM resigns himself to never using bipedal opponents. Or the DM presents the party with bipedal opponents and lets the spiked chain party cakewalk them. [/QUOTE]
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