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Trip to Barovia : starting CoS at lvl 8
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<blockquote data-quote="DEFCON 1" data-source="post: 6985719" data-attributes="member: 7006"><p>If this was for my campaign... here's what would be my main thing to take away from the idea:</p><p></p><p>Strahd von Zarovich should not end up dead at the end of the adventure. And if a domain lord DOES end up dead at the end of the adventure, it should not be Strahd.</p><p></p><p>Here's the thing... if your party is going to be in Barovia starting at 8th level for at most 2 to 3 levels... that is too short of a time with a party too powerful to warrant making their "end boss" as it were that iconic getting killed that easily. Strahd should not just be "another bad guy" to kill as part of their leveling process. ANY BBEG can serve that purpose. Using Strahd as that vampire is dumbing down too important of a villain for what is essentially a 3-level speedbump on your party's leveling process..</p><p></p><p>So my personal feeling is that *if* you want to send the party to Ravenloft... send them to a Domain of Dread that *isn't* Barovia and doesn't have Strahd von Zarovich. Instead, you just use most of the areas and plots of the <em>Curse of Strahd</em> book, and just take out those areas that were specific to the original I6 module (the village of Barovia, the Tser Pool Encampment and Madam Eva, and Castle Ravenloft itself.)</p><p></p><p>Instead, bring the party in along from the western edge of the map where the werewolf caves and Kresk are to be the first areas they meet. You can still use the Wizards of Wines, Yester Hill, Kresk, the Ruins of Berez, Argynvostholt, and maybe even Vallaki as-is... and instead, put a new Dreadlord of your own creation up in the Amber Temple and use that as the ending of this small campaign. Like there is a Mummy Lord who owns/lives in the temple, and the Dark Vestiges are the ancient patrons the Mummy Lord made a deal with garner this land.</p><p></p><p>That's probably what I'd do. I just wouldn't want the party to face and kill Strahd using all the info in the <em>Curse of Strahd</em> book without giving the party enough time to really learn to hate him and gain enough power to eventually want to defeat him. But that's just me.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6985719, member: 7006"] If this was for my campaign... here's what would be my main thing to take away from the idea: Strahd von Zarovich should not end up dead at the end of the adventure. And if a domain lord DOES end up dead at the end of the adventure, it should not be Strahd. Here's the thing... if your party is going to be in Barovia starting at 8th level for at most 2 to 3 levels... that is too short of a time with a party too powerful to warrant making their "end boss" as it were that iconic getting killed that easily. Strahd should not just be "another bad guy" to kill as part of their leveling process. ANY BBEG can serve that purpose. Using Strahd as that vampire is dumbing down too important of a villain for what is essentially a 3-level speedbump on your party's leveling process.. So my personal feeling is that *if* you want to send the party to Ravenloft... send them to a Domain of Dread that *isn't* Barovia and doesn't have Strahd von Zarovich. Instead, you just use most of the areas and plots of the [I]Curse of Strahd[/I] book, and just take out those areas that were specific to the original I6 module (the village of Barovia, the Tser Pool Encampment and Madam Eva, and Castle Ravenloft itself.) Instead, bring the party in along from the western edge of the map where the werewolf caves and Kresk are to be the first areas they meet. You can still use the Wizards of Wines, Yester Hill, Kresk, the Ruins of Berez, Argynvostholt, and maybe even Vallaki as-is... and instead, put a new Dreadlord of your own creation up in the Amber Temple and use that as the ending of this small campaign. Like there is a Mummy Lord who owns/lives in the temple, and the Dark Vestiges are the ancient patrons the Mummy Lord made a deal with garner this land. That's probably what I'd do. I just wouldn't want the party to face and kill Strahd using all the info in the [I]Curse of Strahd[/I] book without giving the party enough time to really learn to hate him and gain enough power to eventually want to defeat him. But that's just me. [/QUOTE]
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Trip to Barovia : starting CoS at lvl 8
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