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<blockquote data-quote="Jeff Wilder" data-source="post: 2462698" data-attributes="member: 5122"><p>Yes, that seems to be his argument.</p><p></p><p>TWD has nothing to do with TWF penalties. At all.</p><p></p><p>Well, your astonishment probably has to do with the fact that you've missed that Hypersmurf is the one saying there's a game distinction between "holding a weapon" and "wielding a weapon." It also has to do with the fact that my argument is that "wielding a weapon" is only one of two conditions necessary before TWF penalties apply.</p><p></p><p>(And, in fact, it's the least important one, since there are many different ways to "not be wielding" a second weapon during an attack, but then come up with the second weapon in order to gain a second attack under TWF. The TWF penalties don't care <em>when</em> in your round you end up wielding some sort of second weapon; they just say that if you want the option to attack with that second weapon, you have to accept the penalties for <em>all</em> your attacks. Including the one you took before you were even wielding the second weapon.)</p><p></p><p>Here, you try it:</p><p></p><p>1st-level warrior, Quick-Draw feat, no Strength bonus, no weapon bonus, currently wielding a longsword, with a shortsword at his belt. He swings at a goblin, which has no special combat modifiers in play (or anything tricky like a readied action, just to be clear). What is the warrior's attack modifier when he swings with the longsword?</p><p></p><p>That's <em>almost</em> right. An extra attack is an <em>option</em> at the expense of decreased accuracy. You <em>can</em> take the decreased accuracy without taking the extra attack ... in fact, if you even want the option to take the extra attack, you must choose to accept the decreased accuracy. For example, if you're not sure that one attack will drop a foe, you may want to take TWF penalties. Then you attack at your penalty, but if you <em>do</em> drop the foe, you still have a move action left.</p><p></p><p>Before we go any further, just answer the hypothetical above, okay? Just give it a shot ... I promise, it's only an illustration of the way the game works, it's not a trick question.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 2462698, member: 5122"] Yes, that seems to be his argument. TWD has nothing to do with TWF penalties. At all. Well, your astonishment probably has to do with the fact that you've missed that Hypersmurf is the one saying there's a game distinction between "holding a weapon" and "wielding a weapon." It also has to do with the fact that my argument is that "wielding a weapon" is only one of two conditions necessary before TWF penalties apply. (And, in fact, it's the least important one, since there are many different ways to "not be wielding" a second weapon during an attack, but then come up with the second weapon in order to gain a second attack under TWF. The TWF penalties don't care [i]when[/i] in your round you end up wielding some sort of second weapon; they just say that if you want the option to attack with that second weapon, you have to accept the penalties for [i]all[/i] your attacks. Including the one you took before you were even wielding the second weapon.) Here, you try it: 1st-level warrior, Quick-Draw feat, no Strength bonus, no weapon bonus, currently wielding a longsword, with a shortsword at his belt. He swings at a goblin, which has no special combat modifiers in play (or anything tricky like a readied action, just to be clear). What is the warrior's attack modifier when he swings with the longsword? That's [i]almost[/i] right. An extra attack is an [i]option[/i] at the expense of decreased accuracy. You [i]can[/i] take the decreased accuracy without taking the extra attack ... in fact, if you even want the option to take the extra attack, you must choose to accept the decreased accuracy. For example, if you're not sure that one attack will drop a foe, you may want to take TWF penalties. Then you attack at your penalty, but if you [i]do[/i] drop the foe, you still have a move action left. Before we go any further, just answer the hypothetical above, okay? Just give it a shot ... I promise, it's only an illustration of the way the game works, it's not a trick question. [/QUOTE]
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