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<blockquote data-quote="glass" data-source="post: 2466271" data-attributes="member: 12251"><p>But because they are not game defined terms, we can only go by their English meanings. Would you say there is no difference between wielding a weapon and holding a weapon in English?</p><p></p><p>I don't see why having a distinction between different terms should be a bizarre. They are <em>different</em> after all. If anything, I'd say its bizarre to insist that two different terms mean the same thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>BTW, under the 'hold and wield are different' model, you are not armed with a weapon if you are holding it but not wielding it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p>Your model does require distinctions. It makes a distinction with 'wielding' and 'armed', rather than 'wielding' and 'holding'. </p><p></p><p></p><p></p><p>There is nothing in the CustServ reply which goes to the root of the issue: the definitions of 'wield' and 'this way'. Their ruling is perfectly consistant with either of our models (and for once, correct <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). </p><p></p><p>Under our model, the fact that it requires you to wield two weapons requires you to take TWF penalties. To say that you took the penalties would be redundant.</p><p></p><p>You can wield a double weapon as one weapon or two. You can't do both in the same round. If you wield it as two weapons you take TWF penalties (and gain TWD bonuses), if you wield it as one you don't (and you don't).</p><p></p><p>Because the bizarre consequences are all in your head? Because to my way of thinking, your way of reading it has more 'bizare consequences' than ours? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 2466271, member: 12251"] But because they are not game defined terms, we can only go by their English meanings. Would you say there is no difference between wielding a weapon and holding a weapon in English? I don't see why having a distinction between different terms should be a bizarre. They are [i]different[/i] after all. If anything, I'd say its bizarre to insist that two different terms mean the same thing. :p BTW, under the 'hold and wield are different' model, you are not armed with a weapon if you are holding it but not wielding it. :D Your model does require distinctions. It makes a distinction with 'wielding' and 'armed', rather than 'wielding' and 'holding'. There is nothing in the CustServ reply which goes to the root of the issue: the definitions of 'wield' and 'this way'. Their ruling is perfectly consistant with either of our models (and for once, correct ;)). Under our model, the fact that it requires you to wield two weapons requires you to take TWF penalties. To say that you took the penalties would be redundant. You can wield a double weapon as one weapon or two. You can't do both in the same round. If you wield it as two weapons you take TWF penalties (and gain TWD bonuses), if you wield it as one you don't (and you don't). Because the bizarre consequences are all in your head? Because to my way of thinking, your way of reading it has more 'bizare consequences' than ours? :D glass. [/QUOTE]
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